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MOTIK

Pathfinder
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MOTIK last won the day on December 16 2019

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About MOTIK

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  1. MOTIK

    Let's talk about this wind

    right, self respawn to feed yourself was obviously a horrible design flaw. you are correct but, i think we all know that shouldnt be the solution in any type of "survival" game.
  2. MOTIK

    Let's talk about this wind

    Atlas: my little pony rancher steampunk update coming soon!
  3. MOTIK

    Let's talk about this wind

    hitting a dead wind and potentially starving to death is an amazing game mechanic, but not every day. maybe once a real time month. same with the hot / cold snaps. great idea with poor implementation. these folks are so close to a gem. im still cheering for them, like we cheer for that one buddy that can never quite get laid. please take atlas out of the perpetual friend zone!
  4. pvp and pve are separate servers. im not sure why they cant nerf the snot out of pvp server and leave the pve folks alone. from the start it seems like two separate companies working on two different games. pve folks make some fun stuff then the pvp company nerfs it to death.
  5. MOTIK

    Some simple questions.

    1. it used to be 30 2. yep, tames in a sailing game imo are beyond stupid. many others agree and the "new" lead dev promised to greatly reduce the impact of tames in the future. 3. apparently a perfectly breed bear will allow you to do very high level treasure chests solo. i never bothered. in the hours it takes you to find, tame, then breed perfect bears you can do like 100+ treasures with a regular bear or just take the melee tree and use a 2hand mace. 4/5. there was a map on the wiki showing where all of the various resources spawned. the islands have been shifted around more than once though and im not sire the wiki has been updated. if hunting a specific resource your best bet is to be social and ask other players in game. several times friends and i did this and were greeted with thousands of surplus people had laying around. if you are trying to make mythic gear and ships remember that this is supposed to be an epic pirate mmo and you shouldnt expect to have end game mythic raid tier gear much before 100 hours played. enjoy the journey
  6. MOTIK

    20 bucks of salt

    paid 25 bucks to alpha test a game for a company (shouldn't they be paying testers?!) and now a better version of that game is 5 bucks on steam.... needed a place to publicly dump 20 bucks worth of salty rage. thanks
  7. MOTIK

    fix my dead body, this is bullshit

    haha i never seen a kid get so angry about coconuts. 10/10 thanks for the entertainment. i expect an angry coconuts meme song soon..
  8. it is a big world but, the video game industry only has a handful of current games this controversial. the other right off the top of my head is the giant clusterfug dumpster fire that is borderlands 3.
  9. MOTIK

    Long sea trips - Need fast travel

    @wildbill yeah, it for sure slows down. if people are trying to solo companies with several mythic galleons in pvp using an exploration / base schooner that's just dumb. i can't fix dumb. elephants are a bit much weight for schooners but, if you are just an exploration / whale / sotd / base schooner u don't need elephants and you can put all points into weight and be plenty fast. again, if you are trying to farm lvl 50 sotd and whales in a level 1 base schooner that is again just dumb. i'm not sure what people expect. there is no game you can walk out the door with level one newb gear and solo end game content. yes, i agree with you. there are other modes to play. i'm not really commenting on single player and private servers though. there are way too many variables and custom options server owners can tinker to really have a rational discussion about gameplay. again i agree. offline griefing is brutal in an mmo. there needs to be safe havens / hubs / towns in any mode pve or pvp. cheers
  10. MOTIK

    Long sea trips - Need fast travel

    @Whitehawk **NOT MY BUILDS** couldn't find the video of my last schooner build (i probably deleted it). here are some examples that 10 minutes of playing google / youtube yielded. https://www.youtube.com/watch?v=1sT5rVZMDzM https://www.youtube.com/watch?v=-vOn0T7RG_w firespark is awesome. if you clear out the space below the aft gun castle you can have a 3x4 area that will hold a rhino and bears. all the crafting stations can be arranged to fit in a 2x2 (behind the rear mast and under the ships wheel) except tailor / forge / tannery. if you place the masts forward and build a half wall step up you can easily house a forge and tailor forward and port side (if you place it central the diving platform glitches out). https://www.youtube.com/watch?v=Q0KHp-mL_yQ https://www.youtube.com/watch?v=uEnSIJdXDFY this next build i don't really like but you can easily drop a forge in the aft area and forward of the guns you could put most of the crafting stations. (no room for animals and gun ports on a exploration / base schooner are not efficient) https://www.youtube.com/watch?v=oIhPGJY5HA4 2 balista aft can easily kill the big whales. we killed a lvl 52 sotd galleon with 4 well placed journeyman ship cannons in a rear gun castle. i won't lie. it was tough and took a few tries. we did it though and i'm sure others could do better. we were laughing, half drunk/stoned, and having fun. next content update (next summer?) i will re-install and make some guides. i'm not sure why so many people like you struggle with simple tasks. it really isn't that hard.
  11. MOTIK

    Long sea trips - Need fast travel

    i managed to put all crafting stations on a schooner plus two bears and a rhino and we still had room for 3 crew cabins.... so im gonna call bullshit or "get gud" hahaha why do you NEED land for shipyards? if you could buy schooner, brig, galleon from freeport then you only need shipyards for increasing quality (mythic) which SHOULD be restricted to large companies and NOT a solo venture. my opinion. *edit it is an mmo not an ark 20 player server or a single player game. i dont think every special snowflake should have their own island to build barbie dollhouses. i keep saying this and people dont get it. THERE ARE DOZENS of barbie dollhouse games. we need a sailing / shipbuilding focused game. if u want to puke barbie dollhouses all over people go play ark, minecraft, conan, fortnite, 7days, empyrion, avorion or one of the other hundreds of builder games. **if you need / want help designing efficient ships with space to move around i can try to find some pictures of our last builds
  12. MOTIK

    Long sea trips - Need fast travel

    whitehawk, we can already buy ships at freeports. remove the xp limit at freeports and it would be pretty easy for solo or small groups to get a sloop or schooner going. from there you can go exploring, join a company with some land, or start pirating just outside the freeport grids. wildbill, you say it will take years to make that game but, i literally see it as two days deleting files and a couple months to balance could be a complete game. compared to the aimless steampunk spacesquid clusterfug path it is currently on. i will admit to being salty about buying a pirate game and getting "barbie dollhouse: my little pony rancher" instead
  13. MOTIK

    Long sea trips - Need fast travel

    boomer, well said. this is why i believe the best course of action is to REMOVE 90% of tames and 80% of land. i think you will find that if land and food become precious commodities worth fighting over, then the game will transform into something truly special. i believe this game is the perfect example of "less is more". Think of how many diaries, books, and letters from sailors expressed a desire to flee overcrowded colonies and seek freedom on the high seas. freedom wasnt colonizing new lands, freedom to them was simply getting away from overpopulation for a few weeks/months.
  14. xbox cashgrab sent all of their families on a nice vacation. im sure they appreciate all the money you donated to them. expect some new content this summer right before the nintendo switch cashgrab...oops, i mean release!
  15. MOTIK

    Long sea trips - Need fast travel

    i would still like to see all servers combined. freeports are safe, lawless are full pvp, and the rest of world is pve or faction/guild wars. the way it is currently set up with freeports surrounded by lawless i think would create an interesting play style. want to truly be safe? gotta risk going through pvp first. even better - if freeports had npc quests, bounties, and merchants (allowing the trading of resources for gold) then it would create high risk / high reward situations where fat merchant ships are sailing through pvp to earn big profits in the freeports. game needs some sort of economy, faction, or bounty system to make the sea voyages truly rewarding.
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