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Showing content with the highest reputation on 07/01/2022 in all areas

  1. 1 point
    No, the new devs are not focused on what has to be done. We do not need Zombie towers, statues and another 200 minibosses exclusive for super guilds. We need removal of all bugs, every Atlas player can very easily tell all of them to the devs. We need change of the modular ships, you ahould be able to build everything on them, just to bring them in line with the old legacy ships. By now the difference is rediculous : A broadsider is superfast, superstrong and certainly the strongest ship in Atlas. Especially the ship speeds needs severe adjustment. And stop the stupid perma-tornadoes, perma heat wave and perma frostwave. QOL is the word.
  2. 1 point
    The hole thread is based on old ship levels.(common was max 42, with 200% quality 52) The standard ship level was changed +8 to level 50 some time ago(~1,5-2 years i would guess now) Every 10% of additional ship quality from the ship yard will give you 1 extra level = 200% -> Lvl 60. The ship quality is based on the structure buff of the shipyard, independent if it is mystical or other quality. Of course you need a mystical BP for the max structure HP buff to get 200% quality. The HP of the shpyard is not 1:1 the quality. For level 60 ships/200% quality you need a BP somewhere about 210-215% and a craft bonus roll(~10-15% inteligence max + dolphin + crow) to reach around 225%. I am no crafter so it's maybe 5% more or less.
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