Devlin 19 Posted March 1, 2019 I understand the reasoning behind the wipe, especially as so much of the game is going to be altered with the update. I think many people probably also expected a wipe at some point, given Atlas is in early access and all. The issue I see with a total start-from-scratch wipe, though, is that there is now no incentive to keep playing until the update happens. If you're a fan of building, you probably aren't as excited about continuing to build knowing that you'll be losing it in a month. If you're a fan of raiding other players, perhaps the drive to do that diminished because everything you'll earn from it will go away in a month. If you're a fan of exploration or have spent a good number of hours finding discoveries, chances are you're gonna stop doing that since you'll start at 0 again in a month. My suggestion is to instead let discovery points persist. This gives players who wish to keep working toward something an incentive to do so, while still feeling rewarded after the wipe. This still allows everyone to start at level 1 with no skills or experience after the wipe takes place, so you'll still have that even playing field. The only real advantage current players will have is a higher level cap, but even then the grind to level up will have to take place regardless. 1 Share this post Link to post Share on other sites
microphobe 72 Posted March 1, 2019 Wipe the map, not the characters. 1 Share this post Link to post Share on other sites