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Liqsquid

Will Bounties be a pointless waste of time...

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...or will Grapeshot (Wildcard / Instinct Games) put in place a system that will prevent its misuse and it being rendered useless from the start.

 

I mean in other games with bounties this is common:

"Player A" places a bounty on "Player B"

"Player B" asks friend to kill him and split the bounty

"Player A" has now been robbed.

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Just like EVE online.. bounties are pointless.  But a great way to make money on carebears who want to believe it works.

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Of all the things they should have taken from EVE online, bounties isnt one of them...

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Without knowing how it is going to work, it is hard to say. Either people with bounties will find friends to claim them as mentioned above, or mega-companies who have the resources to farm unlimited gold have a new avenue to harrass groups that have been defending against their aggressive advances.

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Would be awesome if bounties were a or multiple signed contracts that would be handed to  select people in a ‘mercenary’ company for go hunt the targets.

that rather than a, ‘anyone who kills this person gets money’

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