slightlymad79 40 Posted January 9, 2019 I don't normally whine but the latest patch has ruined gunplay , if its doing too much damage in PvP then don't let it affect killing monsters . You toned down animal aggression but halved gun damage so the game is now a dull grind on average 8 bullets to kill a crock seriously with those reload times its just boring. Wolves used to be a headshot when they are running at you ow its 3 minimum. Gunplay used to be fun now its dull , seriously these nerf are all in the wrong direction Share this post Link to post Share on other sites
MaxPower 126 Posted January 9, 2019 One thing to consider is that there are different qualities of weapons you can craft. If your "Common" pistol can one shot things, what's the point of ever looking for better blueprints? Share this post Link to post Share on other sites
Larger 7 Posted January 9, 2019 One would assume, then, that there would be more powerful enemies that we have yet to encounter to warrant a stronger pistol. Share this post Link to post Share on other sites
ave 4 Posted January 9, 2019 (edited) they are looking into it: Quote 1 hour ago, Nightstrasza said: @JatheishWhat about the exploding ships on borders and guns/meele damage nerfs to animals? Aye, we're looking into the reports people have put in on the forums/discord, etc. The gun changes were made so that they would be more impactful versus higher armoured characters and as a result, their base damage was reduced. However, our gameplay team are investigating an issue where some damage multipliers may be impacting wild creatures as well as tamed. source: Edited January 9, 2019 by ave Share this post Link to post Share on other sites
Goldfish The Builder 105 Posted January 9, 2019 Aye they wern't supposed to have a huge reduction vs wild, they are on it expect a balance patch down the road! Share this post Link to post Share on other sites