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Pointy

NightTimeSpeedScale & DayTimeSpeedScale

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Can anyone confirm if NightTimeSpeedScale or DayTimeSpeedScale work for Atlas? It seems to have no affect on our server. (I have tried a bunch of different values but see no difference in game)

DayCycleSpeedScale does appear to work however.

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Hmmm, that fact nobody has posted makes me think that..

  1. I'm a complete muppet and people don't want to post how simple it is, for fear of embarrassing me.
  2. It's broken and simply doesn't work in Atlas
  3. Something in the Grid setup overrides it.

Answers on a postcard please!

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It might be configured in the servergrid.json since all the grids have to be in sync and it goes off UTC time

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buseUCTtime:false

I found this in the servergrid.json

so if I change this to true will it mess up my database and cause player to make new characters which has happened before when I edited the servergrid.json ?

 

Edited by upperking

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3 hours ago, upperking said:

buseUCTtime:false

I found this in the servergrid.json

so if I change this to true will it mess up my database and cause player to make new characters which has happened before when I edited the servergrid.json ?

No it shouldn't. I changes mine to true during maintenance restart and it worked fine, players rejoined without issue

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