eS Netmad 3 Posted January 4, 2019 Hey, Â How could i ADD NPC Merchant Ship on my map with the Editor ? I only have Ghost ship right now, it's sad Share this post Link to post Share on other sites
Buccaneers 4 Posted January 4, 2019 You have to make ship routes and add NPCTrader1 (-8) for the pathname, you can see it on the 4x4 grid example in your ServerGridEditor or here: https://github.com/GrapeshotGames/ServerGridEditor/blob/master/Projects/ServerGrid4x4.json#L8405 I did this yesterday, but couldn't find any Traderships, but maybe I have to search harder/better -)   Share this post Link to post Share on other sites
eS Netmad 3 Posted January 5, 2019 Maybe we need to add something in the AutoSpawnShipClass ? Share this post Link to post Share on other sites
ASA 4 Posted January 5, 2019 NpcTrader1,2,3,54.... Auto Spawn At First Node Share this post Link to post Share on other sites
Akarillon 0 Posted January 6, 2019 (edited) 10 hours ago, eS Netmad said: Like that ? <IMAGE> It might be case sensitive, so if this didn't work, change NpcTrader2 into NPCTrader2. But other than that, correct. Edited January 6, 2019 by Akarillon Share this post Link to post Share on other sites
eS Netmad 3 Posted January 6, 2019 Ok I update that, I will try if it's work thx Share this post Link to post Share on other sites
Psychoboy 4 Posted January 6, 2019 I'm having the same issue where trader ships aren't spawning. I've tried setting the spawn time even to 1 and still didn't get any Share this post Link to post Share on other sites
eS Netmad 3 Posted January 6, 2019 Ok it dosen't work here Any other idea ? Share this post Link to post Share on other sites
Buccaneers 4 Posted January 6, 2019 I have also problems that NPC Ships not spawning, and I set also everything like above (https://gitlab.com/buccaneers/cluster-config/blob/master/cluster-config.json#L2997). Do you have full control over your json, or do you use also a hosting like nitrado? Just a wired guess, because there I upload the json and they add some magic (to configure all the port and ip stuff)... Â Share this post Link to post Share on other sites
eS Netmad 3 Posted January 6, 2019 Full control, I'm on a dedicated serv Share this post Link to post Share on other sites
Getdead 0 Posted January 8, 2019 Pretty sure you need to add a value for AutoSpawnShipClass. For example the ghost ships value is "Blueprint'/Game/Atlas/ShipPaths/PathFollowingGhostShip_BP.PathFollowingGhostShip_BP" Share this post Link to post Share on other sites
Buccaneers 4 Posted January 8, 2019 only for ghost ship is needed, i have a local testserver with the same map, and i found npc trader, but not on nitrado, well.. maybe i just have to search more. Share this post Link to post Share on other sites