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Akarillon

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About Akarillon

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  1. Are you remembering to rename the files into ServerGrid.json and ServerGrid.ServerOnly.json?
  2. The setting you are looking for is in ATLASServer\ShooterGame\Config\DefaultGame.ini Near the bottom is PlayerDefaultNoDiscoveriesMaxLevelUps=99. Setting this to a value give the players the ability to level up from level 1 plus the number given, so the new max level would be 100. I also believe you can add this setting to each grid's Game.ini file, to allow levelling zones for higher leveled character, but I have not tested this myself. I might also have added this setting myself, can't remember. But it should be added there if it's not in there. Just remember to add it under the [/Script/ShooterGame.ShooterGameMode]
  3. It's not published via the Steam app (at least not that I know of), but rather their development platform called SteamCMD. https://developer.valvesoftware.com/wiki/SteamCMD I'd recommend using a guide as it's rather difficult setting up a server. This is a pretty good one: https://www.drac346.net/2018/12/how-atlas-works.html
  4. It might be case sensitive, so if this didn't work, change NpcTrader2 into NPCTrader2. But other than that, correct.
  5. Re-export your ServerGrid files and double check that the Redis port and password is the same in the map files and the Redis config. A noteworthy thing I found out: updating the server via SteamCMD will wipe the Redis config. At least it did for me in my last update.
  6. I would like to know this aswell. Been wondering how to differentiate between a master and a slave server.
  7. I think G-portal is currently working on a solution for uploading custom maps, but for now they only have premade maps.
  8. This worked like a charm. Thank you for the workaround.
  9. Well that sucks. At least now I know why. Thanks for the help.
  10. "servers": [ { "gridX": 0, "gridY": 0, "MachineIdTag": "", "ip": "x.x.x.x", "name": "HomeServer Freeport", "port": 57561, "gamePort": 5761, "seamlessDataPort": 27000, "isHomeServer": true, "AdditionalCmdLineParams": "", "OverrideShooterGameModeDefaultGameIni": { "NoClaimFlagDecayPeriodMultiplier": "4", "PlayerDefaultNoDiscoveriesMaxLevelUps": "8", "bClampHomeServerXP": "0", "ClampHomeServerXPLevel": "100" Yes, these are the same values as what I'm using everywhere else.
  11. I have forwarded all ports in question, but that shouldn't be a problem when I'm using localhost to connect. The connection would never leave my computer, so the router would be arbitrary.
  12. 1. I am always using clearall_127.0.0.1.bat and redis-server_start.bat when I start redis. 2. Never been able to log on to my server, so no need. 3. Yes, I've remembered to change ip, and the 3 ports. I've been using QueryPort 57561, GamePort 5761 and SeamlessDataPort 27000. 4. Double, triple, octuple checked the batch file. 5. Never changed these settings, but I'll double check the .json file. All 5 connections have 127.0.0.1 as URL, 6379 as Port and foobared as Password. 6. BaseServerArgs is blank. 7. Might have neglected this on my last 1x1, so will re-test it. Did not fix the problem. 8. I do a "local export all", and then copy the ServerGrid.json, ServerGrid.ServerOnly.json and the ServerGrid folder. I've also tried connecting to the server via launch arguments on Steam. The error message does not pop up, but the game is stuck in a loading screen (tried leaving it for hours, but never finishes loading). Also tried reinstalling the whole thing.
  13. Hi, I've been trying to set up my own server for a few days now, but no matter what I try I cannot connect to my server. The only message I get when trying to connect is "Network Failure Message", "Unable to query server info for invite". I've used SteamCMD to download the server. Used the Island Editor's basic maps, a 1x1 map, and tried making my own 1x1 from scratch. All were edited to fit the right ip, ports etc. Edited the start batch script with my ip/ports/reduced MaxPlayers count. I always use 127.0.0.1 for testing my own servers, but I've also tried my global ip, and my static local ip. The server looks like it starts without any issues, it pops up in my Steam Server favourites, but does not appear in the in-game list or even the LAN tab of the Steam Servers list. The only errors that appear on the server is the Steam host errors that everyone gets. I've seen the same error being a problem on ARK servers, but they mostly blamed it on server vs client version mismatching. I know it's not a version fault, cause I've double checked it many times and I've now tried on both version 8.72 and the new 9.0 that recently came out. I can connect to any other server, including unofficial servers, just not my own. Anyone got any ideas?
  14. Try launching the SteamCMD executable and go through the commands one by one. login anonymous force_install_dir D:\ATLAS app_update 1006030 validate Should work smoothly.
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