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eS Netmad

Add NPC Merchant Ship on my map ?

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Hey,

 

How could i ADD NPC Merchant Ship on my map with the Editor ? I only have Ghost ship right now, it's sad 😢

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You have to make ship routes and add NPCTrader1 (-8) for the pathname, you can see it  on the 4x4 grid example in your ServerGridEditor or here: https://github.com/GrapeshotGames/ServerGridEditor/blob/master/Projects/ServerGrid4x4.json#L8405

I did this yesterday, but couldn't find any Traderships, but maybe I have to search harder/better -)

 

 

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10 hours ago, eS Netmad said:

Like that ?

<IMAGE>

It might be case sensitive, so if this didn't work, change NpcTrader2 into NPCTrader2.
But other than that, correct.

Edited by Akarillon

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I'm having the same issue where trader ships aren't spawning. I've tried setting the spawn time even to 1 and still didn't get any

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I have also problems that NPC Ships not spawning, and I set also everything like above (https://gitlab.com/buccaneers/cluster-config/blob/master/cluster-config.json#L2997). Do you have full control over your json, or do you use also a hosting like nitrado? Just a wired guess, because there I upload the json and they add some magic (to configure all the port and ip stuff)...

 

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Pretty sure you need to add a value for AutoSpawnShipClass. For example the ghost ships value is "Blueprint'/Game/Atlas/ShipPaths/PathFollowingGhostShip_BP.PathFollowingGhostShip_BP"

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only for ghost ship is needed, i have a local testserver with the same map, and i found npc trader, but not on nitrado, well.. maybe i just have to search more.

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