ninja970y 8 Posted January 2, 2019 (edited) Ok at the moment 6 fire arrow open a wooden door in the ship, and you can make an hole in the boat with just an hatchet or a sickle.... Dosent even need to craft expensive cannon, so you spend hours and hours to build a ship even small, and 1 man with sickle ( wich u can craft in seconds ) can sunk your ship. This is totally unbalanced atm and the game play now is just to go around and sunk other people ship with hatchet insted of plan something with ur tribe or using explosive... DEVS please fix this issue, and try balance the game. Thanks Edited January 2, 2019 by ninja970y 4 1 Share this post Link to post Share on other sites
Towonga The First Zulu 0 Posted January 2, 2019 Agreed Share this post Link to post Share on other sites
Breadly 0 Posted January 2, 2019 (edited) Agreed hatchet and fire arrows are too op in this game instead firearms are useless Edited January 2, 2019 by Breadly Share this post Link to post Share on other sites
Helbert 0 Posted January 2, 2019 I'm agree with what is written with in this topic, it is ridiculous that with an axe I can't kill easly an animal but I can sink a ship. Share this post Link to post Share on other sites
Harry Bosch 6 Posted January 2, 2019 Agreed, sickle must do 0 dmg against ships, and a axe, lesser damage and must loose faster durability when they hit planks. Share this post Link to post Share on other sites
Cpt. Peggy Leggy 20 Posted January 2, 2019 Well, I mean, if someone took an axe or pick to a RL wooden boat it would sink pretty quickly. For the games sake, maybe decrease max damage from tools to small planks to maybe 10, medium to 5, and large to 2? Fire arrows should require hitting oil from oil jars to do much damage to the wood unless maybe hitting a sail as I would imagine sails are fairly flammable. Share this post Link to post Share on other sites
TheSzerdi 79 Posted January 3, 2019 Why not make them invulnerable? (hyperlink) Share this post Link to post Share on other sites
Lolifister 14 Posted January 3, 2019 Agreed, this needs to be toned down. Ships are too fragile in general, but to be taken down effortlessly with just a few fire arrows or even just metal tools is absurd. Share this post Link to post Share on other sites
Lee 3 Posted January 3, 2019 Agreed. I don't care what's "realistic" either, it's a game and for balance sake boats should not be killed by tools and fire arrows, at least it should take hours if its even possible at all, but IMO explosives and cannonballs should be the only things that damage ships hulls for gameplay sake. By all means make the doors/hatches destroyable with tools and fire arrows so you can clear out ships and loot them or try capture them though. Fire Arrows should mainly be an AOE weapon against players, to deny areas and to clear out defenders/bottenecks, but right now we can go just go sink a whole fleet within minutes using them. It's all about cost vs reward, whats the point in spending hours farming the resources to build big boats when someone can spend far less time making a few fire arrows and tools to sink a whole fleet lol. Share this post Link to post Share on other sites