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Chloé

Hmm - What are you really doing?

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I have a server and big enough economy to make it grow. I manage it as admin. I could navigate the sloop and now I cannot. You should, at least for admins, give back the ability to navigate a sloop as solo. Better gives the ability to every solo player to navigate the sloop. Or are we waiting for mods creators to do all the stuff that makes the game functional for the majority of players? Even big groups might in some situations need to send a solo member on a mission. Shall he/she do it navigating a raft or swimming? Please, we do not need Putinism invading our leisure time. Thank you.

 

 

Edited by Chloé
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pretty sure you just have to run from sails to steering to use the sloop, one of my friends said he was able to pilot the larger ships just fine solo. 
This is hear say, so don''t take it as gospel

Edited by Dijasom

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Just now, Dijasom said:

pretty sure you just have to run from sails to steering to use the sloop, one of my friends said he was able to pilot the larger ships just fine solo. 

If you mean running back and forward between the two sails yes I did that but it feels clumsy and unneccesary. How would that work if someone is chasing you and you have to fast rotate sails in PvP or in any other situation? If was fun, easy and fast when we could use, for instance, the scroll wheel to control the sails.

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ohh, you can hire npc pirates to do that stuff for you, if you are looking for a "true" method to solo, i thought you meant you couldn't do it at all. 
spawn in some pirates to man the sails, as admin. 

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I am new to Atlas. So we can hire NPCs to do the work? I will check that. Thanks. Hope it is not complicated 'cause they need a bit of AI Iguess, if they have to rotate sails right way according to the winds direction. Okay ty.

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i am not entirely sure how it works, however you can "hire" them at the freeports for 5 gold each, and they cost something like 1 gold an hour, or they will mutiney. 
supposedly, once you have them set to your sails, you can control everything somehow from the "captains seat".

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7 hours ago, Dijasom said:

i am not entirely sure how it works, however you can "hire" them at the freeports for 5 gold each, and they cost something like 1 gold an hour, or they will mutiney. 
supposedly, once you have them set to your sails, you can control everything somehow from the "captains seat".

I personally would rather them automatically move the sails to catch the wind. When would I not want to catch the wind? I understand commanding them to raise or lower the sails, but why should I have to explain to them that we need the wind to move? 

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I think I found one of the ways to do it. I go into autopilot, then I choose "Headings Ship" and there a big wheel opens wherte I click the degrees. Example 0 degrees it heads to the North and 180 to the South. Seems it gives a shit about the wind when using autopilot? But all these different mechanics are too slow when you are in a crisis. It is not so intuitive, lack pedagogical value. Maybe they are trying to mirror real life lol - 'cause more or less that's the way I did in real life when I were sailing. The captain gave the headings in degress and I steer the wheel while watching the headings. Well, well.

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I can manage as large as a Schooner solo, even manning guns and fighting wind. It's not easy, and definitely places me at a disadvantage. But it is possible, and I find myself doing it frequently.

This comes down to ship design, and whether you're accounting for many players or few. It took me a few builds before I was able to really design around the difference in numbers of players I expected on each ship. As such, I now build my ships specifically to have large crews, and others of the same type for personal use of various members of the group.

If you'd like to say how I change each design, ask and I'd be happy to comply. I just wanted to say solo sailing is possible with certain considerations.

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