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Chloé

Pathfinder
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About Chloé

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  1. When we are not longer able to change a situation - we are challenged to change ourselves to survive! Okay
  2. Okat ty. Then there is no command that change everything let's say to be 50% cheaper.
  3. To change the cost requirements for crafting do we need to change for every and each item that we want to craft? Anyone knows a global command? I found BaseResourceRequirement but it is embedded in a lot of lines in a code: ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponTorch_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RawMeat_C",BaseResourceRequirement=3.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_CookedMeat_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
  4. When we are not longer able to change a situation - we are challenged to change ourselves to survive! Ultima Thule
  5. I think I found one of the ways to do it. I go into autopilot, then I choose "Headings Ship" and there a big wheel opens wherte I click the degrees. Example 0 degrees it heads to the North and 180 to the South. Seems it gives a shit about the wind when using autopilot? But all these different mechanics are too slow when you are in a crisis. It is not so intuitive, lack pedagogical value. Maybe they are trying to mirror real life lol - 'cause more or less that's the way I did in real life when I were sailing. The captain gave the headings in degress and I steer the wheel while watching the headings. Well, well.
  6. Okay, nice. Wii ckeck that. Was just searching in google. Thank u.
  7. I am new to Atlas. So we can hire NPCs to do the work? I will check that. Thanks. Hope it is not complicated 'cause they need a bit of AI Iguess, if they have to rotate sails right way according to the winds direction. Okay ty.
  8. If you mean running back and forward between the two sails yes I did that but it feels clumsy and unneccesary. How would that work if someone is chasing you and you have to fast rotate sails in PvP or in any other situation? If was fun, easy and fast when we could use, for instance, the scroll wheel to control the sails.
  9. I have a server and big enough economy to make it grow. I manage it as admin. I could navigate the sloop and now I cannot. You should, at least for admins, give back the ability to navigate a sloop as solo. Better gives the ability to every solo player to navigate the sloop. Or are we waiting for mods creators to do all the stuff that makes the game functional for the majority of players? Even big groups might in some situations need to send a solo member on a mission. Shall he/she do it navigating a raft or swimming? Please, we do not need Putinism invading our leisure time. Thank you.
  10. When we are not longer able to change a situation - we are challenged to change ourselves to survive Atlas: Shades - Region: The Shades of Hell Location: EU - International. PvE. Discord to keep you updated: https://discord.gg/my7NsBK Admin: Wyona de Geer Official Language: English [global chat] Other Languages: local chat You do slightly more damage than default - Slightly slower character draining - You last a bit longer without food or water - Level a bit faster - Faster taming Speed - Slightly longer nights and days ...And let's hope the settings work XP x2.0 Player do Damage 1.2 Water Drain 0.8 Food Drain 0.8 Stamina Drain .8 Player Resistance 0.8 Harvest 4.0 Harvest Health 0.8 Health Recovery 1.2 Taming Speed 2.0 Resources Respawn 0.3 Night Time Speed 0.9 Day Time Speed 0.3 Stats per level 2.0 for all but Weigth which is 5.0 RULES: Have fun without spoiling the fun for others! No harassment, No abusing, No throlling, No bullying Admin is a mature, adult individual and so we expect you to be, even if you are just 5 years old In one word: use common sense and have fun!
  11. 1) Are there any plans for the future concerning the characters animation style? I would suggest making them at least less clumsy and some more natural movement visuals, for instance when jumping, combat, harvesting, hitting trees, etc. I understand a serious remake - well, it doesn't need to be like the Conan Exiles style - is a lot of work but it might be worth in the long run. 2) Character creation might need a brush up and greater variation for the player to customize to its own style. We all know Atlas is a variant of Ark so, those kind of changes would bring some fresh air and gives Atlas a bit of its own identity. I hope everything is not just and only fixing bugs or introducing new features.
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