Erictheslayer 0 Posted December 27, 2018 So i was wondering, can i change the xp rates and etc without having to go trough the map manager again?. Shouldnt it be possible to add something in the Game.ini files for each instance?. Share this post Link to post Share on other sites
Patcher 1 Posted December 27, 2018 2 minutes ago, Erictheslayer said: So i was wondering, can i change the xp rates and etc without having to go trough the map manager again?. Shouldnt it be possible to add something in the Game.ini files for each instance?. Yes you can. You have to adjust the ini files for every server. Each grid will have their own rates depending on how it was setup. Make sure you change the ini files in the alt save folder example: .....save\altfoldersave\config\windowsserver\ Share this post Link to post Share on other sites
Erictheslayer 0 Posted December 27, 2018 16 minutes ago, Patcher said: Yes you can. You have to adjust the ini files for every server. Each grid will have their own rates depending on how it was setup. Make sure you change the ini files in the alt save folder example: .....save\altfoldersave\config\windowsserver\ Hmm this is what i have already tried, but they keep getting blanked out when i start the server. Share this post Link to post Share on other sites
Patcher 1 Posted December 27, 2018 2 minutes ago, Erictheslayer said: Hmm this is what i have already tried, but they keep getting blanked out when i start the server. When you make changes in the saved folder it does? example of mine is C:\Atlas\ShooterGame\Saved\00\Config\WindowsServer\ Share this post Link to post Share on other sites
Erictheslayer 0 Posted December 27, 2018 3 minutes ago, Patcher said: When you make changes in the saved folder it does? example of mine is C:\Atlas\ShooterGame\Saved\00\Config\WindowsServer\ Yeah the same area. They keep getting erased. Share this post Link to post Share on other sites
Patcher 1 Posted December 27, 2018 1 minute ago, Erictheslayer said: Yeah the same area. They keep getting erased. Its more than likely because your ini file has something the game doesnt like. When it errors out it will load a default ini file. Share this post Link to post Share on other sites
Erictheslayer 0 Posted December 27, 2018 5 minutes ago, Patcher said: Its more than likely because your ini file has something the game doesnt like. When it errors out it will load a default ini file. Is this enough to change the rates? HarvestAmountMultiplier:3 XPMultiplier:5 Share this post Link to post Share on other sites
Patcher 1 Posted December 27, 2018 (edited) 1 hour ago, Erictheslayer said: Is this enough to change the rates? HarvestAmountMultiplier:3 XPMultiplier:5 yeah but your lines need to be different. Here is a list of variable you can use when setting up your gameusersettings.ini file [SessionSettings] SessionName=Server Name [ServerSettings] TheMaxStructuresInRange=10500.000000 #Difficulty Offset=0.0 globalVoiceChat=False proximityChat=False NoTributeDownloads=False AllowThirdPersonPlayer=True alwaysNotifyPlayerLeft=False alwaysNotifyPlayerJoined=False ServerHardcore=False ServerPVE=False ServerCrosshair=True EnableHealthbars=True ServerForceNoHud=False ShowMapPlayerLocation=True #ServerPassword=**** ServerAdminPassword=**** SpectatorPassword=**** #DayTimeSpeedScale=True/False Bol #NightTimeSpeedScale=True/False Bol #DayCycleSpeed Scale= 1.0 #DinoDamageMultiplier=1.000000 #PlayerDamageMultiplier=1.000000 #StructureDamageMultiplier=1.000000 #PlayerResistanceMultiplier=1.000000 #DinoResistanceMultiplier=1.000000 #StructureResistanceMultiplier=1.000000 XPMultiplier=5.000000 TamingSpeedMultiplier=5.000000 HarvestAmountMultiplier=5.000000 PlayerCharacterWaterDrainMultiplier=0.500000 PlayerCharacterFoodDrainMultiplier=0.500000 DinoCharacterFoodDrainMultiplier=1.000000 PlayerCharacterStaminaDrainMultiplier=1.000000 DinoCharacterStaminaDrainMultiplier=1.000000 PlayerCharacterHealthRecoveryMultiplier=1.500000 DinoCharacterHealthRecoveryMultiplier=1.000000 DinoCountMultiplier=1.000000 HarvestHealthMultiplier=1.000000 #PVEStructureDecayPeriod=1.0 ResourcesRespawnPeriodMultiplier=0.250000 EnablePVPGamma=True #DisableStructureDecay=True/False Bol AllowFlyerCarryPVE=False Edited December 27, 2018 by Patcher I can't type Share this post Link to post Share on other sites
smooreace 5 Posted December 28, 2018 Harvest rates should never be done that way, but at this point, we don't have BP path for all of the individual resources, so it is the only alternative. Just know that its absolute worst way to do it! Share this post Link to post Share on other sites
Kalizaar 4 Posted December 30, 2018 So does ResourcesRespawnPeriodMultiplier=0.250000 make trees and such respawn faster or slower than 1.0? Also, anyone know if there's a way to reduce the range or stop land claim flags from stopping resource spawn? Share this post Link to post Share on other sites
IG2 0 Posted January 3, 2019 Hello there! I tried to use the table Patcher provided, but sadly I could not get it to work. I have a 2 shard Server and used the same Game.ini on both of them but it didnt seem to change anything. Has anybody an idea what I might have done wrong? Share this post Link to post Share on other sites
jeppekroezen 8 Posted January 3, 2019 @IG2 Just go to the ALT save diectory and use the commands there. then it must work Share this post Link to post Share on other sites
IG2 0 Posted January 3, 2019 (edited) @jeppekroezen Thanks for you Answer, if you mean my "D:\atlas\ShooterGame\Saved\00\Config\WindowsServer" and "01" for the two running shards, then thats what I did. If not, could you please explain what you mean? Edit 1: I use "AltSaveDirectoryName=00" and "AltSaveDirectoryName=01". Edit 2: Those work: [/Script/ShooterGame.ShooterGameMode] PerLevelStatsMultiplier_Player[0]=3 OverridePlayerLevelEngramPoints=5 Edited January 3, 2019 by IG2 Share this post Link to post Share on other sites