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  1. I am kind of on the fence if airships should be included into the game for two reasons: 1. Game Balance: Cannon gun depression. Cannon Gun depression. Projectiles always fall down. Cannon gun depression Ok now Jokes asside there are mayor balance issues on how to fight an airship especially when it is able to carry any cannon, since you can potentially shell any enemy base and or ship without them beeing able to return fire with any guns larger than the carbine and on your base beein lucky they come within mortar range. This could open so much potential for a phenomen known in ark as "alpha tribes" steamrolling an entire server, only with the added benefit that they can switch to another grid faster and with less trouble as they ever could in ark. So what are the options to avoid it: having the Airship not be able to carry any cannons: This would make the airship unatractive to a lot of pvp focues companies because the the use of them is then limited to save transportation of goods and boarding raids on ships below having the Airship take damage from pistols and carbines so that a (smaller) group can defend against it with enough damage both on land and Sea This will cause offline raids where one or two people will shoot down the airship with enought time and bullets Reducing the speed of the ship so it can not keep up with any ship and most sail combinations, given it sails with the wind, and ensuring that shells from the airship have the same or less reach than mortars fireing into the sky (so effectively half the mortar range) Ability to build Anti Air cannons (kinda not what i want to see either in vanilla atlas) 2. Muh immersion: Yes i know, i know, it is written into the lore of atlas, but for me full on airships feel a bit out of place for the period and overall feeling of the game. Other Options: Since i only talked about full on steam-punk or shall we call it "Alchemic-punk"? Airships with motors there are a few other options wich would be an easier fit in my opinion: Hot Air baloons following the course of the wind with the ability to only directly controll the height Gliding planes made out of wood and paper/sailcloth (either getting height by beeing dragged by ships or shot into the air by a balista type design) and maybe able to keep height by using the pilots stamina to turn a treadmill Small magic infused let call them "air-dinghies" able to fit a small crew and only a little bit of weight if anyone has thoughts about it or additional suggestion about this topic feelfree to post it^^
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