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archaegeo

Pathfinder
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Posts posted by archaegeo


  1. lots of people are sinking the ghost ships left and right.  the green ones go down pretty easy.

    And if you are paying attention, you can easily avoid them in a sloop with one medium sail. 

    The biggest risk areas are grid border crossings cause you dont know whats on the other side.  Till they mitigate that somehow, recommend stopping on one side of the border and swimming across to see.


  2. 4 minutes ago, McGimp said:

    The content put out by content creators, the sharp drop off in players streaming the game, the startlingly bad reviews, the forums and the discord all indicate that most people are unhappy with the game. 

    There will always be some people who are happy to consume whatever you put in front of them. That cant be the standard for a successful company, or a company which wishes to be successful.

    Vocal minority, happy majority.  There are thousands of folks enjoying playing and watching the game.


  3. Its is a MMO, not a MMORPG, there is a difference.

    But even if a MMORPG, quests are not a requirement.  Players could make all the quests they want and provide rewards, thats the RP part of MMORPG.

    I dont know why you would even want the go here, kill 5 of these things, come back type quests, they are boring.

    Rather some company should say, "Go get me the head of the dread pirate burkeblack and I will reward you 1000 gold" etc.


  4. Quests are not a basic system of a MMO.  They are a common one, but not required by any means.

    This is a MMO too, not a MMORPG.

    Even if it was a MMORPG, quests can be created by the RP part of MMORPG, as was done in games like Underlight where the players did the quests.

    I do not think they ever play more of a quest that the gather all power stones to summon the demon one.


  5.  

    3 minutes ago, Sadie Blackhawk said:

    I honestly wish they never woulda said they had a pve server option. I wouldn't have bought the game had I known this is what it was gonna be like. I love eating crow every day as my husband tells me. Told you so!

    Private servers are your answer.  That being said, yeah, PvE griefing is a pain, and it always is, coding to prevent griefing is always annoying.  But it is just 7 days into a 2 year development period.


  6. First up, its like day 7 of a 2 year early access development period, they are testing systems now.

    Second, lawless zones are not meant to be built on for permanent occupation, heck, lawless zones are even meant to exist, they were put in solely to handle the inability of the designated Freehold zones to hold enough players (and you cant build there at all).

    It is like Eve in done fly what you cant afford to lose, but yeah, some additional safety would be nice, however even in Eve you are not 100% safe.


  7. 9 minutes ago, wildbill said:

    Good information. I've been looking everywhere to find out what sails to put on the sloop. So if you have the manpower for the sails, are the 2 small speeds faster than the 1 medium speed sail?

    Sounds like if trying to sail solo, the 1 med speed sail is the way to go.

    Wild, I have tested, wish i could tell you, but yeah, if solo, 1 definitely, but id still avoid slooping solo, at least get a npc to man the sail.

    15 minutes ago, TheSzerdi said:

    Our schooner sunk six of them before the swarm finally dragged us down. We thought we'd escaped through the server wall, but there were two more waiting literally on top of us as we emerged. They are unending waves of horror and lamentation.

    Wow, nice work!  And yeah, if they had been reasonable population you would cleaned up with 1 or 2 worth of loot.


  8. And go make a game to learn about the process. 

    They said EA.  It is.

    They said a 2 year development process, its been 6 days.

    So rather than just insulting people to make a point, provide proof.  Right now they are still making daily patches, every one of which addresses player feedback.  And this through a Christmas holiday.

    Sorry the game isnt ready for you, but they told you prior to your buying it that it would be 2 years to get it ready.

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  9. To my knowledge if you are going to sloop you 100% want 1 crewman per mast, 1 for helm.  Can be NPCs if needed.

    And yes, 1 med speed or 2 small speeds.  So far, with the way sailing it, its seldom maneuverability that gets you killed, more often its the inability to run.

    All that said, till they turn down ghost ship spawn rates, im leaving my sloop in port.  You can do it, its just not fun.  

    1 or 2 ghost ships per grid would be ok, 3-4 right on top of you everytime you go anywhere is a huge hassle.

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