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Sherman Chui

Pathfinder
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About Sherman Chui

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  1. This new claim system is unfair for the long time playing players in the Lawless regions!!!! Devs please consider deeply before implementing it into the new update...... Good luck every body!
  2. When I open the map and zoom out, the map is abnormally working. e.g. flashing and left right inverted......
  3. There is a same issue to me at the west island of N9 region. When I dead and respawn, the game is corrupted.It should be a server side problem!!!!
  4. This is to suggest to remove the Claim System for PvE. It seems that it is no meaning to have a claim system to challenge the environment, e.g. the ghost ships and the NPC's........ Just keep to allow building anywhere is OK I think.....
  5. Sherman Chui

    error

    Me too in PTR PvP server.....
  6. After login the [NA] PTR PvE server - Patch 322.0 (Rev. 112094) for few seconds, the software cracked and Fatal Error found. ########### Fatal error! VERSION: 322.0 AtlasGame.exe!FAnimNode_ApplyAdditive::Update() (0x00007ff7579925d2) + 59 bytes [h:\yarkupdate\engine\source\runtime\engine\private\animation\animnode_applyadditive.cpp:27] AtlasGame.exe!FAnimNode_LayeredBoneBlend::Update() (0x00007ff75799e5cb) + 43 bytes [h:\yarkupdate\engine\source\runtime\engine\private\animation\animnode_layeredboneblend.cpp:55] AtlasGame.exe!FAnimNode_SaveCachedPose::Update() (0x00007ff7579af97d) + 40 bytes [h:\yarkupdate\engine\source\runtime\engine\private\animation\animnode_savecachedpose.cpp:46] AtlasGame.exe!FAnimNode_UseCachedPose::Update() (0x00007ff7579920cc) + 40 bytes [h:\yarkupdate\engine\source\runtime\engine\private\animation\animnodespaceconversions.cpp:25] AtlasGame.exe!FAnimNode_BlendListBase::Update() (0x00007ff757993331) + 143 bytes [h:\yarkupdate\engine\source\runtime\engine\private\animation\animnode_blendlistbase.cpp:107] AtlasGame.exe!FAnimNode_RotateRootBone::Update() (0x00007ff7579aeec3) + 43 bytes [h:\yarkupdate\engine\source\runtime\engine\private\animation\animnode_root.cpp:26] AtlasGame.exe!UAnimInstance::UpdateAnimation() (0x00007ff7579681cc) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\animation\animinstance.cpp:396] AtlasGame.exe!USkeletalMeshComponent::InitAnim() (0x00007ff75779e404) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:452] AtlasGame.exe!USkeletalMeshComponent::OnRegister() (0x00007ff75779d4dc) + 14 bytes [h:\yarkupdate\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:301] AtlasGame.exe!UActorComponent::ExecuteRegisterEvents() (0x00007ff7574d42b9) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\actorcomponent.cpp:906] AtlasGame.exe!UActorComponent::RegisterComponentWithWorld() (0x00007ff7574d3dc0) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\actorcomponent.cpp:743] AtlasGame.exe!FPreviewScene::AddComponent() (0x00007ff75771def8) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\previewscene.cpp:98] AtlasGame.exe!UUI_PreviewWidget::SetPreviewMesh() (0x00007ff7564e8c80) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\ui_previewwidget.cpp:327] AtlasGame.exe!UCharacterViewPanelWidget::RefreshPreviewWidget() (0x00007ff755ab4b28) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\characterviewpanelwidget.cpp:52] AtlasGame.exe!UCharacterViewPanelWidget::ShowPreview() (0x00007ff755ab4a83) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\characterviewpanelwidget.cpp:30] AtlasGame.exe!UUI_Inventory::OnShow() (0x00007ff7564832dc) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\ui_inventory.cpp:122] AtlasGame.exe!UUI_Hub::ShowSubMenu() (0x00007ff75647b61b) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\ui_hub.cpp:400] AtlasGame.exe!AShooterHUD::ShowInventory() (0x00007ff75624f33f) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shooterhud.cpp:3454] AtlasGame.exe!AShooterPlayerController::ShowMyInventory() (0x00007ff7562807bf) + 10 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:2093] AtlasGame.exe!UPlayerInput::ProcessInputStack() (0x00007ff757bb462b) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\userinterface\playerinput.cpp:1056] AtlasGame.exe!APlayerController::ProcessPlayerInput() (0x00007ff75770b18a) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\playercontroller.cpp:2544] AtlasGame.exe!APlayerController::TickPlayerInput() (0x00007ff7577108eb) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\playercontroller.cpp:3939] AtlasGame.exe!APlayerController::PlayerTick() (0x00007ff75770a024) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\playercontroller.cpp:2213] AtlasGame.exe!APlayerController::TickActor() (0x00007ff757710a42) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\playercontroller.cpp:4006] AtlasGame.exe!AShooterPlayerController::TickActor() (0x00007ff756282ee7) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:2634] AtlasGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff75789be86) + 31 bytes [h:\yarkupdate\engine\source\runtime\core\public\async\taskgraphinterfaces.h:874] AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff756da6108) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:942] AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff756da52bd) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:683] AtlasGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff756da8080) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:1785] AtlasGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff756e4d2e9) + 17 bytes [h:\yarkupdate\engine\source\runtime\core\public\async\taskgraphinterfaces.h:322] AtlasGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff757862eb9) + 85 bytes [h:\yarkupdate\engine\source\runtime\engine\private\ticktaskmanager.cpp:188] AtlasGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff757868eac) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\ticktaskmanager.cpp:999] AtlasGame.exe!UWorld::RunTickGroup() (0x00007ff75769ae26) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\leveltick.cpp:702] AtlasGame.exe!UWorld::Tick() (0x00007ff75769c281) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\leveltick.cpp:1228] AtlasGame.exe!UGameEngine::Tick() (0x00007ff7575ce324) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gameengine.cpp:1183] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff755a8d6fa) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launchengineloop.cpp:2492] AtlasGame.exe!GuardedMain() (0x00007ff755a8824c) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff755a9015a) + 5 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff755a90288) + 8 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff7589031d9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ff9baa97974) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff9bc7aa271) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff9bc7aa271) + 0 bytes [UnknownFile:0] ###########
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