alecksey
-
Content Count
24 -
Joined
-
Last visited
Posts posted by alecksey
-
-
Looks like memmory leak. In one momment game start consuming ~ 24gb memmory
Client validated and files is ok
-
My client crashing every 20-30 minutes with same error. My friends have this error too.
LowLevelFatalError [File:H:\YARKUpdate\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 51]
Ran out of memory allocating 2112724992 bytes with alignment 0
VERSION: 314.61
KERNELBASE.dll!UnknownFunction (0x00007ff8c4d9a388) + 0 bytes [UnknownFile:0]
AtlasGame.exe!FError::LowLevelFatal() (0x00007ff7e8a478a1) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
AtlasGame.exe!FMallocBinned::Malloc() (0x00007ff7e8a772e1) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\hal\mallocbinned.h:985]
AtlasGame.exe!FHeapAllocator::ForAnyElementType::ResizeAllocation() (0x00007ff7e769c615) + 43 bytes [h:\yarkupdate\engine\source\runtime\core\public\containers\containerallocationpolicies.h:347]
AtlasGame.exe!TInlineAllocator<128,FDefaultAllocator>::ForElementType<char>::ResizeAllocation() (0x00007ff7e7cbb28d) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\containers\containerallocationpolicies.h:464]
AtlasGame.exe!StringMemoryPassthru<char,wchar_t>() (0x00007ff7e89e39f0) + 36 bytes [h:\yarkupdate\engine\source\runtime\core\public\containers\stringconv.h:782]
AtlasGame.exe!operator<<() (0x00007ff7e89c61f4) + 15 bytes [h:\yarkupdate\engine\source\runtime\core\private\containers\string.cpp:1238]
AtlasGame.exe!FIslandInfoGameplayValues::CustomSerialize() (0x00007ff7e7ce3729) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\seamlessvolumemanager.cpp:3374]
AtlasGame.exe!AShooterGameState::OnRep_CompressedIslandInfos() (0x00007ff7e7e3dc3a) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergamestate.cpp:3161]
AtlasGame.exe!UFunction::Invoke() (0x00007ff7e8ac1d27) + 15 bytes [h:\yarkupdate\engine\source\runtime\coreuobject\private\uobject\class.cpp:3914]
AtlasGame.exe!UObject::ProcessEvent() (0x00007ff7e8b04548) + 0 bytes [h:\yarkupdate\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
AtlasGame.exe!AActor::ProcessEvent() (0x00007ff7e90d7d32) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\actor.cpp:637]
AtlasGame.exe!FRepLayout::CallRepNotifies() (0x00007ff7e9363de7) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\replayout.cpp:1483]
AtlasGame.exe!FObjectReplicator::PostReceivedBunch() (0x00007ff7e9199c6d) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datareplication.cpp:1126]
AtlasGame.exe!UActorChannel::ProcessBunch() (0x00007ff7e918adad) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:1875]
AtlasGame.exe!UActorChannel::ReceivedBunch() (0x00007ff7e918a615) + 11 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:1719]
AtlasGame.exe!UChannel::ReceivedNextBunch() (0x00007ff7e9186594) + 22 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:543]
AtlasGame.exe!UChannel::ReceivedRawBunch() (0x00007ff7e918603e) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:340]
AtlasGame.exe!UNetConnection::ReceivedPacket() (0x00007ff7e92de8d8) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\netconnection.cpp:1185]
AtlasGame.exe!UNetConnection::ReceivedRawPacket() (0x00007ff7e92dd374) + 13 bytes [h:\yarkupdate\engine\source\runtime\engine\private\netconnection.cpp:619]
AtlasGame.exe!UIpNetDriver::TickDispatch() (0x00007ff7e9090a62) + 0 bytes [h:\yarkupdate\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:228]
AtlasGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalBuff_DriverSeatInputs,void,float>::ExecuteIfSafe() (0x00007ff7e7814efa) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:533]
AtlasGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff7e92bb703) + 14 bytes [h:\yarkupdate\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1837]
AtlasGame.exe!UWorld::Tick() (0x00007ff7e92b4123) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\leveltick.cpp:1110]
AtlasGame.exe!UGameEngine::Tick() (0x00007ff7e91e62f4) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gameengine.cpp:1183]
AtlasGame.exe!FEngineLoop::Tick() (0x00007ff7e768d40a) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launchengineloop.cpp:2492]
AtlasGame.exe!GuardedMain() (0x00007ff7e7687f5c) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launch.cpp:140]
AtlasGame.exe!GuardedMainWrapper() (0x00007ff7e768fe6a) + 5 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
AtlasGame.exe!WinMain() (0x00007ff7e768ff98) + 8 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
AtlasGame.exe!__tmainCRTStartup() (0x00007ff7ea51a9c9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff8c5903dc4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8c8433691) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8c8433691) + 0 bytes [UnknownFile:0]
-
PTR EU server is not present in official or unofficial list. I played on eu pve network before and found him in favorites but i can choose only sectors when im spawned on old eu server and cant choose other sectors.
-
After me added boss extra level to region, wild dinos stopped to spawn. Any knowns how to fix it?
-
1 hour ago, smooreace said:Editing levels (player, animal, and ship( with mods is nothing but stupid! The config files exist to... CONFIGure your server the way you want it!
I mean with devkit we can known config options
-
Just now, SpankyDruid said:yea but i doubt it will be anytime soon its been saying by end of this week in the ingame message for like 3-4weeks lol
Yeas for temp fix its ok. But i waste day for change ship weight and not found how do it. Only levels found
-
1 minute ago, SpankyDruid said:thank you for your help and i hope this helps other people who are trying to do this
Yeah. But when dev kit out i think we can modify ship levels without this hacks
-
1 minute ago, SpankyDruid said:ok so we had to force the ship to level with cheat ship as i think cuz it was capped must of had a stop xp on it so i added 2k xp and it then leveled and now is receiving xp
Nice)
-
1 minute ago, SpankyDruid said:Crazy this is how its laid in our iniso i dont get why its not working
[/Script/ShooterGame.ShooterGameMode]
bClampHomeServerXP=false
OverrideMaxExperiencePointsDino=200655010
bDisableStructurePlacementCollision=TrueLooks like my file. Idk why its working for me but not you.
-
5 minutes ago, SpankyDruid said:yes we stopped server's before making changes ^
You editing game.ini in ShooterGame\Saved\{SaveFolder}\Config\WindowsServer ({SaveFolder} if you use diff name for save folders)
-
-
2 minutes ago, SpankyDruid said:yea that is where we have put it and its not seeming to work for us our ships still are max and cant gain XP at 41. did you have build a new ship for it for the change to take effect or did it just raise the level of existing ships ?
It's worked for all ships new and old. Tested on version 10. You stopped server before change Game.ini?
-
1 hour ago, SpankyDruid said:will try this
i take it its /Script/ShooterGame as the sub section?
[/script/shootergame.shootergamemode]
-
1 hour ago, SpankyDruid said:anyone know how to raise the max ship level from 41 on unofficial server ?
Add like OverrideMaxExperiencePointsDino=200655010 to Game.ini. It's work for me level cap now 72. It's hardcored cap i think.
bAutoCalculateIslandPoints problems
in Dedicated Server and Developer Tools Discussion
Posted
Looks like this option is not working i tried set it to false and true, change calculation settings and nothing changing with claim points for my islands(each change was with full wipe).
Any ideas how to change claim points per island? @Dollie