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alecksey

Pathfinder
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About alecksey

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  1. Looks like this option is not working i tried set it to false and true, change calculation settings and nothing changing with claim points for my islands(each change was with full wipe). Any ideas how to change claim points per island? @Dollie
  2. alecksey

    Crash every 20 minutes

    Looks like memmory leak. In one momment game start consuming ~ 24gb memmory Client validated and files is ok
  3. alecksey

    Crash every 20 minutes

    My client crashing every 20-30 minutes with same error. My friends have this error too. LowLevelFatalError [File:H:\YARKUpdate\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 51] Ran out of memory allocating 2112724992 bytes with alignment 0 VERSION: 314.61 KERNELBASE.dll!UnknownFunction (0x00007ff8c4d9a388) + 0 bytes [UnknownFile:0] AtlasGame.exe!FError::LowLevelFatal() (0x00007ff7e8a478a1) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\misc\outputdevice.cpp:354] AtlasGame.exe!FMallocBinned::Malloc() (0x00007ff7e8a772e1) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\hal\mallocbinned.h:985] AtlasGame.exe!FHeapAllocator::ForAnyElementType::ResizeAllocation() (0x00007ff7e769c615) + 43 bytes [h:\yarkupdate\engine\source\runtime\core\public\containers\containerallocationpolicies.h:347] AtlasGame.exe!TInlineAllocator<128,FDefaultAllocator>::ForElementType<char>::ResizeAllocation() (0x00007ff7e7cbb28d) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\containers\containerallocationpolicies.h:464] AtlasGame.exe!StringMemoryPassthru<char,wchar_t>() (0x00007ff7e89e39f0) + 36 bytes [h:\yarkupdate\engine\source\runtime\core\public\containers\stringconv.h:782] AtlasGame.exe!operator<<() (0x00007ff7e89c61f4) + 15 bytes [h:\yarkupdate\engine\source\runtime\core\private\containers\string.cpp:1238] AtlasGame.exe!FIslandInfoGameplayValues::CustomSerialize() (0x00007ff7e7ce3729) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\seamlessvolumemanager.cpp:3374] AtlasGame.exe!AShooterGameState::OnRep_CompressedIslandInfos() (0x00007ff7e7e3dc3a) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergamestate.cpp:3161] AtlasGame.exe!UFunction::Invoke() (0x00007ff7e8ac1d27) + 15 bytes [h:\yarkupdate\engine\source\runtime\coreuobject\private\uobject\class.cpp:3914] AtlasGame.exe!UObject::ProcessEvent() (0x00007ff7e8b04548) + 0 bytes [h:\yarkupdate\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] AtlasGame.exe!AActor::ProcessEvent() (0x00007ff7e90d7d32) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\actor.cpp:637] AtlasGame.exe!FRepLayout::CallRepNotifies() (0x00007ff7e9363de7) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\replayout.cpp:1483] AtlasGame.exe!FObjectReplicator::PostReceivedBunch() (0x00007ff7e9199c6d) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datareplication.cpp:1126] AtlasGame.exe!UActorChannel::ProcessBunch() (0x00007ff7e918adad) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:1875] AtlasGame.exe!UActorChannel::ReceivedBunch() (0x00007ff7e918a615) + 11 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:1719] AtlasGame.exe!UChannel::ReceivedNextBunch() (0x00007ff7e9186594) + 22 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:543] AtlasGame.exe!UChannel::ReceivedRawBunch() (0x00007ff7e918603e) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\datachannel.cpp:340] AtlasGame.exe!UNetConnection::ReceivedPacket() (0x00007ff7e92de8d8) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\netconnection.cpp:1185] AtlasGame.exe!UNetConnection::ReceivedRawPacket() (0x00007ff7e92dd374) + 13 bytes [h:\yarkupdate\engine\source\runtime\engine\private\netconnection.cpp:619] AtlasGame.exe!UIpNetDriver::TickDispatch() (0x00007ff7e9090a62) + 0 bytes [h:\yarkupdate\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:228] AtlasGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalBuff_DriverSeatInputs,void,float>::ExecuteIfSafe() (0x00007ff7e7814efa) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:533] AtlasGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff7e92bb703) + 14 bytes [h:\yarkupdate\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1837] AtlasGame.exe!UWorld::Tick() (0x00007ff7e92b4123) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\leveltick.cpp:1110] AtlasGame.exe!UGameEngine::Tick() (0x00007ff7e91e62f4) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gameengine.cpp:1183] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff7e768d40a) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launchengineloop.cpp:2492] AtlasGame.exe!GuardedMain() (0x00007ff7e7687f5c) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff7e768fe6a) + 5 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff7e768ff98) + 8 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff7ea51a9c9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ff8c5903dc4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff8c8433691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff8c8433691) + 0 bytes [UnknownFile:0]
  4. PTR EU server is not present in official or unofficial list. I played on eu pve network before and found him in favorites but i can choose only sectors when im spawned on old eu server and cant choose other sectors. https://prnt.sc/n88eky
  5. alecksey

    All grid is crashing all day

    Also N6-N9 crashing. And K6-K9
  6. After me added boss extra level to region, wild dinos stopped to spawn. Any knowns how to fix it?
  7. When i changed server from L1 to M1 my client crashed, when i back online my ship destroyed. Back my ship! Crash stack included For 1 week i lost 2 ships, 40 crew members, 5 bears 1 dino and a lot of stuff. I undestand EA but i reported this crash 2 patches ago its not been fixed.How much ships and stuff i can lost and how much years i can wait for fix this small bug with big problems? If you cant fix it, return stuff. I need 1 week to farm for build new ship. 02.12-21.17.33.crashstack
  8. Fatal error! VERSION: 18.55 AtlasGame.exe!AShooterPlayerCameraManager::GetCameraStyle() (0x00007ff662735a7f) + 19 bytes [h:\yarkupdatelivereal_shaders\projects\shootergame\source\shootergame\private\shooterplayercameramanager.cpp:339] AtlasGame.exe!AShooterPlayerCameraManager::IsFirstPerson() (0x00007ff662735627) + 0 bytes [h:\yarkupdatelivereal_shaders\projects\shootergame\source\shootergame\private\shooterplayercameramanager.cpp:335] AtlasGame.exe!AShooterPlayerController::GetAudioListenerPosition() (0x00007ff66278acf5) + 25 bytes [h:\yarkupdatelivereal_shaders\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:10910] AtlasGame.exe!UGameViewportClient::Draw() (0x00007ff663a4818a) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\engine\private\gameviewportclient.cpp:842] AtlasGame.exe!FViewport::Draw() (0x00007ff663cd4668) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\engine\private\unrealclient.cpp:1082] AtlasGame.exe!UGameEngine::RedrawViewports() (0x00007ff663a2a5d1) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\engine\private\gameengine.cpp:594] AtlasGame.exe!UGameEngine::Tick() (0x00007ff663a2c603) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\engine\private\gameengine.cpp:1270] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff661fb8efa) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\launch\private\launchengineloop.cpp:2449] AtlasGame.exe!GuardedMain() (0x00007ff661fb39ac) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff661fbb95a) + 5 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff661fbba88) + 8 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff664d06b1d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffffde03034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffffe363691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffffe363691) + 0 bytes [UnknownFile:0] Cant upload dump file because file limit is too small. Second problem, i can't login after crash client. Have rror message Account connected. My ship is not stopped and i lost all, ship, crew, loot,tames.
  9. alecksey

    Max Ship Level

    I mean with devkit we can known config options
  10. alecksey

    Max Ship Level

    Yeas for temp fix its ok. But i waste day for change ship weight and not found how do it. Only levels found
  11. alecksey

    Max Ship Level

    Yeah. But when dev kit out i think we can modify ship levels without this hacks
  12. alecksey

    Max Ship Level

    Looks like my file. Idk why its working for me but not you.
  13. alecksey

    Max Ship Level

    You editing game.ini in ShooterGame\Saved\{SaveFolder}\Config\WindowsServer ({SaveFolder} if you use diff name for save folders)
  14. alecksey

    Max Ship Level

    Still work for me. Used chect AddShipExperience for lvl up ship.
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