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vellairaja

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  1. --------------------------- The UE4-ShooterGame Game has crashed and will close --------------------------- Fatal error! VERSION: 16.31 PhysX3_x64.dll!physx::Sq::BucketPrunerCore::removeMarkedObjects() (0x00007ff9c66a2264) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqbucketpruner.cpp:794] PhysX3_x64.dll!physx::Sq::ExtendedBucketPruner::removeMarkedObjects() (0x00007ff9c66aa6db) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqextendedbucketpruner.cpp:476] PhysX3_x64.dll!physx::Sq::AABBPruner::commit() (0x00007ff9c6698791) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqaabbpruner.cpp:491] PhysX3_x64.dll!physx::Sq::SceneQueryManager::afterSync() (0x00007ff9c6696f45) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqscenequerymanager.cpp:433] PhysX3_x64.dll!physx::NpScene::fetchResultsPostContactCallbacks() (0x00007ff9c65ca600) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npscene.cpp:2259] PhysX3_x64.dll!physx::NpScene::fetchResults() (0x00007ff9c65c5c42) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npscene.cpp:2327] APEXFramework_x64.dll!nvidia::apex::ApexScene::fetchResults() (0x00007ff9ea611225) + 21 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\apex_1.4\framework\src\apexscene.cpp:1366] AtlasGame.exe!FPhysScene::ProcessPhysScene() (0x00007ff60e479145) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\engine\private\physicsengine\physscene.cpp:677] AtlasGame.exe!TBaseStaticDelegateInstance_ThreeParams<void,bool,__int64,int>::ExecuteIfSafe() (0x00007ff60c47275a) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:691] AtlasGame.exe!TGraphTask<FDelegateGraphTask>::ExecuteTask() (0x00007ff60db73306) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\core\public\async\taskgraphinterfaces.h:872] AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff60d6a88b8) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\core\private\async\taskgraph.cpp:939] AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff60d6a7a6d) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\core\private\async\taskgraph.cpp:680] AtlasGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff60d6aa830) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\core\private\async\taskgraph.cpp:1777] AtlasGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff60e16195c) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\engine\private\ticktaskmanager.cpp:205] AtlasGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff60e16775c) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\engine\private\ticktaskmanager.cpp:999] AtlasGame.exe!UWorld::RunTickGroup() (0x00007ff60df9a4b6) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\engine\private\leveltick.cpp:701] AtlasGame.exe!UWorld::Tick() (0x00007ff60df9b9dd) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\engine\private\leveltick.cpp:1268] AtlasGame.exe!UGameEngine::Tick() (0x00007ff60decdbe4) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\engine\private\gameengine.cpp:1183] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff60c468b4a) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\launch\private\launchengineloop.cpp:2449] AtlasGame.exe!GuardedMain() (0x00007ff60c4635fc) + 0 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff60c46b5aa) + 5 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff60c46b6d8) + 8 bytes [h:\yarkupdatelivereal_live_archive\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff60f1a8bad) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ff9f92b3034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff9fb863691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff9fb863691) + 0 bytes [UnknownFile:0] --------------------------- OK ---------------------------
  2. Fatal error! VERSION: 16.21 PhysX3_x64.dll!physx::Sq::BucketPrunerMap::addPair() (0x00007ffea690103a) + 62 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqbucketpruner.cpp:2385] PhysX3_x64.dll!physx::Sq::BucketPrunerCore::addObject() (0x00007ffea6901e05) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqbucketpruner.cpp:602] PhysX3_x64.dll!physx::Sq::AABBPruner::addObjects() (0x00007ffea68f7eb3) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqaabbpruner.cpp:120] PhysX3_x64.dll!physx::Sq::SceneQueryManager::addPrunerShape() (0x00007ffea68f684b) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\scenequery\src\sqscenequerymanager.cpp:236] PhysX3_x64.dll!physx::NpShapeManager::setupSceneQuery() (0x00007ffea684970b) + 47 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npshapemanager.cpp:277] PhysX3_x64.dll!physx::NpShape::setFlagsInternal() (0x00007ffea6845bab) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npshape.cpp:574] PhysX3_x64.dll!physx::NpShape::setFlag() (0x00007ffea68458fa) + 0 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npshape.cpp:597] AtlasGame.exe!FBodyInstance::UpdatePhysicsShapeFilterData() (0x00007ff61b9e08fa) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\physicsengine\bodyinstance.cpp:715] AtlasGame.exe!FBodyInstance::UpdatePhysicsFilterData() (0x00007ff61b9e1b2b) + 80 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\physicsengine\bodyinstance.cpp:888] AtlasGame.exe!USkeletalMeshComponent::OnComponentCollisionSettingsChanged() (0x00007ff61b632690) + 80 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\skeletalmeshcomponentphysics.cpp:539] AtlasGame.exe!UPrimitiveComponent::SetCollisionEnabled() (0x00007ff61b5bcd4c) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\primitivecomponentphysics.cpp:1047] AtlasGame.exe!USkeletalMeshComponent::UpdateKinematicBonesToPhysics() (0x00007ff61b9f514c) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\physicsengine\physanim.cpp:305] AtlasGame.exe!USkeletalMeshComponent::PostAnimEvaluation() (0x00007ff61b62dc15) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:1455] AtlasGame.exe!USkeletalMeshComponent::CompleteParallelAnimationEvaluation() (0x00007ff61b645475) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\classes\components\skeletalmeshcomponent.h:1698] AtlasGame.exe!TGraphTask<FParallelAnimationCompletionTask>::ExecuteTask() (0x00007ff61b639c2c) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\public\async\taskgraphinterfaces.h:876] AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff61ac35f68) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\async\taskgraph.cpp:939] AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff61ac3511d) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\async\taskgraph.cpp:680] AtlasGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff61ac37ee0) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\async\taskgraph.cpp:1777] AtlasGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff61acdda69) + 17 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\public\async\taskgraphinterfaces.h:319] AtlasGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff61b6eeb99) + 85 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\ticktaskmanager.cpp:188] AtlasGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff61b6f4b8c) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\ticktaskmanager.cpp:999] AtlasGame.exe!UWorld::RunTickGroup() (0x00007ff61b5278e6) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\leveltick.cpp:701] AtlasGame.exe!UWorld::Tick() (0x00007ff61b528d41) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\leveltick.cpp:1227] AtlasGame.exe!UGameEngine::Tick() (0x00007ff61b45b014) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\gameengine.cpp:1181] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff6199f8aea) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\launchengineloop.cpp:2449] AtlasGame.exe!GuardedMain() (0x00007ff6199f359c) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff6199fb54a) + 5 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff6199fb678) + 8 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff61c735ead) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffeda3c3034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffedcf13691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffedcf13691) + 0 bytes [UnknownFile:0]
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