1. Reduce Claiming land range by half AT LEAST. Or taking out claims all together, its a very interesting mechanic and i do love it playing with my 10 man clan however mega clans and even clans above 50 ruin this concept.
2. Give 1 Land Claim per 10 levels.
3. 20 people max per company max of 3 alliances. This many people allows for a full crew on a Galleon and farmers, NPC's even further help this.
4. 1 more island per square ( help people spread out ).
5. More fiber in polar regions ( further helping people spread out ).
6. Ship Resource box does not apply to ship weight.
7. Skill points per level increased SLIGHTLY ( so small groups can play and do everything once they hit lvl 40~ ).
8. Sloops and up should be a SINGLE "bed" and then you can place an additional bed for 2 spawn points.
9. ALL melee combat needs re-worked since its nearly impossible with the speed reduction of armor (even with the 45% reduction) unless you're on a ship, and then at that point you just shield bash over and over and over till they die.
The bugs, in-stability, and glitches are NOT what is going to be the downfall of this game. Mega clans and the in-ability to purchase private servers that are full maps is going to be your downfall. A game was made that can "support" 32,500 people but enough land to support 5,000 players. There is zero adventure anymore, its literally just a sail fest to starter/lawless islands. I love this game but slowly the experience is being ruined for the vast majority of your players that hasn't all ready been ruined.