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krazmuze

Pathfinder
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Posts posted by krazmuze


  1. By the time people realize the megapatch is out and we get server updates in, their flags will be contestable.       Anyway to put this back to the 21d that the old flag system had - since the new 6d is more suited to PVP not PVE?

    I presume the flag stays up and decay does not set in with inactivity - or did they make it so flags poof rather than just be contested?


  2. Even if they added the single player mode - it would increase your ram/cpu just like it does in Ark.   All Ark single player mode is doing is automating the server part for you (and tweaking inis) so you do not have to worry about running external commands - but they are still running servers.   

    That is the downside of running the full map ASC allows 1-9 grids open  (upcoming version will follow more people if you can afford it) and these servers take resources that must be able to reside alongside the game.  Of course that is fixable by using a dedicated machine for a server.

    Sailing is not very fun if you do not have at least six grids open - your followed grid and its neighbors plus your freeport.    So single player serving is worse than Ark as it requires more server resources.   

    You might want to wait for the ISO map mod as it is smaller self contained - no need for ASC with that.
     


     


  3. hexes are a better solution than manually carving up islands.  wargames have been using hex grids for decades because they work at following terrain much better than square grids..   Make them small enough so claims can scale from solo (few hexes) up to the entire island if someone can afford it.

    But they are committed to their design so come back in another few months when they wipe again because it failed.

    taxes have no place in PVE unless the tax payer receives a benefit that is worth the payout.   It was thought that would be receiving the island flag decay protection - but turns out they do not even get that.

     

     

     

     


  4. On 4/7/2019 at 1:28 AM, UDO said:

    p.s i too am wondering what happned to the mod map that was meant to be released that had everything on it ala ark for single servers

    It served its purpose as a distraction from the fact they had nothing to release that week?  And know that are busy revamping the game they do not have time to promote/support an official map mod program like Ark?


  5. Pretty sure that suicide teleport is their intent, never heard them speak of it in a temporary manner.    Instead they have always said they are doing things that get people into the action fast, freeport spawning goes against that design.   They keep their discord open to all the zergs channels.....

    If you was expecting realistic battles fought against logistics and each other?  Find another game!


  6. 41 minutes ago, Bolognapwny said:

    Uhh that was just for PTR... you wont be able to spawn everywhere like that on live.... or my god I hope not... god I hope not.

    Pretty sure they intend that for live - it is their solution to the bottleneck of freeports and the disaster of expanding spawns to lawless.  Why do you think they show the atlas - it is so you can see who goes where soon as they claim. suicide teleportation everywhere.


  7. I did not say adding new islands I said add new biomes.    Without expanding the server network and increasing their daily costs when the population may not merit it - it means redesigning the existing map on the existing server network.   So unless it needs a wipe for other reasons or the population increases - I doubt new biomes will be high on their list.

    Eastern tundra was not a priority until they needed to wipe anyways. 


  8. misnamed flora has always been a problem.   It is because the design used the same art for the naming variations but the person doing the naming did not check to see if the art they are using matches the name they are giving.  I know I saw the coconut/cactus and daisy/parsley thing before.  Another one is sugar canes are also bamboo thatch.

     

    • Sad 1

  9. Instead of PVP & PVE they now have Colonies PVP , Empires PVP and Colonies PVE to support.   If they had planned on them  each supporting NA/EU then that would require six server networks instead of the four server networks.    If they indeed had planned on that then there was no reason to wipe the existing PVE to bring up the PTR - as they would have had two extra networks ready to go for the PTR.    That leaves three server networks so what are they going to use the fourth network for?    They already said that - smaller PTR for future release tests and the ISO map in the works.

    It was obvious this was the plan when they had to announce the PVE wipe for PTR - instead of buying two more networks.


    Anyways the  release notes already clarify that Empires is the old flagging system with some tweaks (claim timers and no sea claims) - so no need to rumour that is a modified colonies.  Dolly should install Grammarly if she lacks skills to write what she means.

     


  10. The new map made by modders was never part of the new map - that is instead something that is a standalone map itself with similar concepts to ark maps that have everything in one place  - great for smaller servers.  They have not said anything further about release plans for unofficial or official networks that will use that new smaller map - but they are also not the devs of the map they are just promoting a modders work.

    They stated clearly in the twitch stream that the 1-2 more islands per grid was not new, that was copy paste of existing islands to make more room for the new island flagging system (each grid has a range of sizes on it now)     The idea that it was hundreds of new islands was always fantasy - they never said those islands themselves was new.   

    The only new thing is new eastern tundra islands is replacing the use of western tundra in the east tundra region.  Those are new islands but done in the same way as eastern vs. western tropical/temperate.   The same shapes modified with add on sublevels to make them look significantly different with different flora/fauna to have regional distinctions.  This was badly needed as tundra was the most severe copypaste since it lacked the east/west variations that other biomes had simply because they released too early. 

    There are also the new trenches next to the powerstone islands for the new second endgame, they are essentially underwater islands.

    New biomes is in their long term plan but that was never part of 1.5.   The question is how would they add them without doing another map redesign wipe?

     


  11. You are confusing PVE players with PvPvE players.  They are not the same player base.   Basically punishing PVE players with less skills and less mats because they do not want to engage (in)directly with any PVP is not a good PVE game design.   It is a very good PvPvE design and why a number of unofficials have adopted this model.   But those proposing it for officials need to recognize you just told PVE players to take a hike as they do not want to play in that structure.   PvPvE is different from PvE is different from PvP.

    As far as NA/EU combined server there are already unofficials that do this, it is technically possible todo.   The only issue is the ping to the redis database but the servers themselves could be regional mix.

     

    • Like 2

  12. Make sure your island editor has everything locked (L) in each grid before you add anything.   Only issue with additions is do they physically fit and match biomes, but it is very important to not disturb anything else.    

    I suspect they will just be islands with a negative sea level set by the devkit.  They are intended to go in powerstone grids since that is what they are for.    I suspect you would need to put them into a similar sea floor slope as I would imagine they are near the bottom.   Since islands do not have Z adjustment in the editor, you would not be able to make them accessible in shallows.

    The biggest issue is how long it will take them to release the editor that contains them in the library.

     


  13. Single player mode is running your own server and being the only one on it.   If you do not have room on your PC or another PC then many server providers exist that will rent you a 1x1, which would be great for the upcoming ISO Blackwood map.

    You can do this with even the 15x15 map, just leave a few servers open to sail.   This program will automate the open/close of the servers.

    https://discordapp.com/channels/532730727570210826/532731162250969118

    The worst part to getting it to work is dealing with ISP and router ports needed to run the servers.


  14. Bad vote there needs to be a third option called fixed the old systems issues (limits, overlaps) with claim flags, which still requires a wipe.

    There is no need to wipe for the map.  The extra copypaste islands are solely to support island claiming, extra islands can be added without wiping.  The eastern tundra are solely because they released too early - it is a visual upgrade that requires a map wipe yes - but it is a case of you would never know what was cut for time and never miss it.

     

     


  15. Agreed with freeports could be instanced and not change the game at all (NPC shops could be replicated), but in the open world that is not a solution because this is by design an open world game.    It works in FO76 because that was not intended to be an massive persistent world , if someone attacks my base I can just logoff and move to another server instance.   

    Claim flags solve the problems of others building on your spot.  On PVE just like ARK did you should have claim blocks so that rare nodes, treasures and freeports are not being blocked off.   But that is also why you want more claims than one, so that people can put no build claims over resource spots they use and share, as well as being able to adapt to unusual topography that cannot be covered with one small claim. 

    Those voting for only one claim are presuming it will cover all their resources and their base and their shipyards and their ships, that is very likely not the case.  Live on a shallow water peninsula sandbar you would need more claims (and sacrifice ability for remote bases) to get the same access that somone on a deepwater beach backed by a forest and mine has.

     


  16. 3 hours ago, =MGC=Ranger said:

    When the heck did that poll go up?...Ill most likely stick to the seas. trying to build will be like ark. 

    Given how awful search is not going to try to find it but there have been a couple and indeed those who wanted flag limits overwhelmed those who wanted lawless or landlords.       Polling is how the devs (the polls was unofficials forum threads) should be doing things rather than listening to the loudest voice in discord and twitter.   If you go by forum posters you would think it would evenly split, but those in the vocal minority had the clear opportunity to vote against flag limits same as those who voted for it.   

    Do not try to base on seas - you can no longer have your farm on ship and tames on ships have a habit of drowning or flying or vanishing.

     

     


  17. Your fantasy game of pirates and landlords cannot exist on PVE, you should go play PVP as there have been few complaints about the proposed system there.   Pirates need to fight and steal - they cannot do that on PVE.   Tenants need to revolt against their landlord, they need to coup their governer - they cannot do that on PVE.

    There is no excuse for saying too many voices, the forums have been very clear in posts and confirmed in polls that easily 80% of PVE would be happy with the no build flag protections if it came with limits.   How many times does an MMO population ever ask for limits to be imposed?   That happens so rarely that this is absolutely feedback that must be listened to.

    Anyone that knows these devs knows the one things they do respond to is server population.    So if you want them to listen about having flags with limits, the solution is simple.   Do not start a new PVE char on the new official PVE server.     Landlord wannabees will realize that it takes two to play out their fantasy of being governor.

     

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