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qqjp

Pathfinder
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Everything posted by qqjp

  1. If the production of super grid is possible, it will change the face of the game, someone may make the Caribbean map, or even a map of the world.
  2. Can you choose to move in 3X3? Keep 9 servers. This avoids seeing red walls across the grid. In addition, it's better to minimize the startup server. I only have one computer, and the server window has a little impact on the experience. Thank you for your work.
  3. Will private maps, such as 4x4, be circular? Go out from the top and come back from the bottom.
  4. Thank you so much. You are the one who makes your dreams come true. Some questions: Can it work on fewer grids, such as 9x9, 81 grids? Can you edit all grid files like game. ini at the same time?
  5. I tried to make a five-fold map, which was born in the center of the island and had no problems at all. Then I flew to the island on the edge of the map. It was totally different. It seemed that it was limited by the game engine. It was better to accept the official advice.
  6. I don't understand ghost ships very well. How many kinds of ghost ships are there? Was it a ghost ship that was randomly generated? What is the path of the ghost ship for? And a power stone is also a ghost ship?
  7. I have a 4x4 grid, but only one player generation point is homeserver. When I navigate to other grids and go offline, I can't log in again unless the other grids are set to homeserver. Is there any way that only one player can generate a grid and log in normally on other grids?
  8. This will be a great tool, and you may be able to help officially develop a single player version of the game. Looking forward to and thank you for your work.
  9. What are the shortcuts for switching biological groupings? I know it's a keypad numeric key in ARK, but it doesn't work in Atlas.
  10. There are too many trees on some islands. Is it necessary to build so many trees to cover the sun? Is there any way to adjust the sparsity of trees on the island? Too many trees lead to a lack of graphics card performance, 1080ti can not guarantee 60fps.
  11. Is that the only reason? I hadn't edited this file before, and the CPU usage was very low, until redis was cleaned up for map change.
  12. Not far from Novice Island, I added another tropical island to collect advanced resources. Novice islands are safe, and other islands are dangerous, so it is necessary for novice islands to exist, and only common resources are reasonable.
  13. I deleted the archive and cleaned up redis before starting the server. The CPU usage rate increased. In the past, after each grid was started, it accounted for 3%. Now every grid accounts for 10%. Why?
  14. I used Cay_K_TR_E, but I found that the resources on the island were wrong. For example, copper mines collect metals, honey collects sugar, and such resources can not be used for advanced production. Is there any way to change this situation?
  15. Hello, what files are the players'characters saved in? Can I delete a character accurately?
  16. Try this on your computer where you want to play games. https://forum.sector3studios.com/index.php?threads/workaround-if-you-cannot-join-your-own-dedi-server.4672/
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