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Atlas Admin Commands
micah68ph replied to John W. Black's topic in Dedicated Server and Developer Tools Discussion
Yep, learned that the hard way. Was running a private server and hadn't joined the company with my friends yet. Rang destroyallenemies (with none of them online, thinking it was safe) and wiped out all their ships. destroywilddinos was the trick. Anyone know if there is a command that destroys just ships of the damned or ghost ships? -
Skill point codes
micah68ph replied to TimidGengar's topic in Dedicated Server and Developer Tools Discussion
In the Game.ini file (found in \ShooterGame\Saved\<servername>\Config\WindowsServer for each server instance) you'll want something like this: I don't know what the default numebers are, but the below will grant more skill points per level up to level 75. You need to have 1 line per level available to the players. I think right now the level is capped below 75 so this gives you some buffer, but the key is to remember that these settings "override" the default amount of points you would get each time you level. So if you only do 5 lines, you'll only get a different amount the first few lines. [/script/shootergame.shootergamemode] OverridePlayerLevelEngramPoints=5 OverridePlayerLevelEngramPoints=3 OverridePlayerLevelEngramPoints=3 OverridePlayerLevelEngramPoints=5 OverridePlayerLevelEngramPoints=3 OverridePlayerLevelEngramPoints=3 OverridePlayerLevelEngramPoints=3 OverridePlayerLevelEngramPoints=3 OverridePlayerLevelEngramPoints=7 OverridePlayerLevelEngramPoints=5 OverridePlayerLevelEngramPoints=5 OverridePlayerLevelEngramPoints=5 OverridePlayerLevelEngramPoints=5 OverridePlayerLevelEngramPoints=7 OverridePlayerLevelEngramPoints=5 OverridePlayerLevelEngramPoints=5 OverridePlayerLevelEngramPoints=5 OverridePlayerLevelEngramPoints=5 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=7 OverridePlayerLevelEngramPoints=7 OverridePlayerLevelEngramPoints=7 OverridePlayerLevelEngramPoints=7 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=7 OverridePlayerLevelEngramPoints=7 OverridePlayerLevelEngramPoints=7 OverridePlayerLevelEngramPoints=7 OverridePlayerLevelEngramPoints=20 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=20 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=8 OverridePlayerLevelEngramPoints=20 OverridePlayerLevelEngramPoints=9 OverridePlayerLevelEngramPoints=9 OverridePlayerLevelEngramPoints=9 OverridePlayerLevelEngramPoints=9 OverridePlayerLevelEngramPoints=15 OverridePlayerLevelEngramPoints=9 OverridePlayerLevelEngramPoints=9 OverridePlayerLevelEngramPoints=9 OverridePlayerLevelEngramPoints=9 OverridePlayerLevelEngramPoints=25 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=15 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=10 OverridePlayerLevelEngramPoints=25 OverridePlayerLevelEngramPoints=12 OverridePlayerLevelEngramPoints=12 OverridePlayerLevelEngramPoints=12 OverridePlayerLevelEngramPoints=12 OverridePlayerLevelEngramPoints=30 -
Too Much Ram 1x1 Map :(
micah68ph replied to zMizouz's topic in Dedicated Server and Developer Tools Discussion
16GB RAM should be fine for 1x1. Most people are suggesting 4GB minimum. -
Can anyone tell me what the .atlas files are in the server Saved folder like C:\ATLAS\ShooterGame\Saved\01. I am running a 3x3 grid and one of my servers is not spinning up. I noticed in the Saved folder for it all the .atlas files are over 350MB, but that grid has never actually been visited by anyone. But the grids that have people living on them and building the saved folder only has .atlas files of like 10-15MB. Curious if maybe the file size is indicative of something corrupted in that Save and if I should start it over. If I want to wipe a grid, can I just rename the Saved folder and let it recreate based on the ServerGrid.json file? Is that the easiest way to wipe a grid or will I have issues with the redis database too and have to mess with stuff there?
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STEAM UPDATE SERVERS
micah68ph replied to John W. Black's topic in Dedicated Server and Developer Tools Discussion
I've found that if the update is running slow I can pause and start again and it goes much faster after that. -
The official servers are 15x15 for a total of 225 grids. Each grid is an instance of the server software requiring at least 4GB RAM I believe.
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Cannot join my own server
micah68ph replied to Akarillon's topic in Dedicated Server and Developer Tools Discussion
Thanks. To you as well! -
I was just talking to some folks about crafting xp being really low. I think with the speed at which you get skillpoints and rewarding people spreading out their skillsets support efforts should get a bump to xp. Anyone know if there is a server modifier for crafting XP? I see a GenericXP and KillXP multiplier, but not crafting.
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Cannot join my own server
micah68ph replied to Akarillon's topic in Dedicated Server and Developer Tools Discussion
I did update it but haven't tried connecting locally since then. I have some changes to make to the game settings and will be updating later today and planned to test again then. Damn real job has been keeping me busy today so I haven't been able to play with the changes much today -
ship of the damned spawning
micah68ph replied to justinlee's topic in Dedicated Server and Developer Tools Discussion
I don't think island proximity matters for animal spawns I think when you edit the map with the island editor you can select "homeserver" checkbox in the lower left. You Ctrl+click the grid open space (not over an island) and the properties window should have a checkbox for "homeserver" -
Cannot join my own server
micah68ph replied to Akarillon's topic in Dedicated Server and Developer Tools Discussion
I tried that as well to no avail -
Can you edit your current grid?
micah68ph replied to Yemesis's topic in Dedicated Server and Developer Tools Discussion
I've heard you can modify anything in your grid but may need to edit the redis database for certain changes (maybe like the ones where you already built or your body is located at). I'm going to be trying some of those edits in the coming days and will post back if I run into issues. -
Cannot join my own server
micah68ph replied to Akarillon's topic in Dedicated Server and Developer Tools Discussion
I can confirm this. I've done everything that others have done that worked for them, but my router doesn't allow the loopback. Best bet is to make it publicly accessible, password protect and run a VPN to connect to it. I can send you some info on a VPN that is free if you are interested in that route. I have a 9-grid server running at my house that I was never able to access while everyone outside my network could, so that was the route I went until they added some official support.