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gregopeck

Pathfinder
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Everything posted by gregopeck

  1. Could we get a light for the diving suit? It's often too dark to see when diving for ship wrecks. Perhaps we could harvest stuff from angler fish to be able to do this.
  2. I haven't messed with the sextant yet, so I didn't think about that. Thanks!
  3. I'm wondering if player made ships are actually faster than other ships. I read that the Galleon is the fastest in the game, but to me it feels to be the same speed as the raft and all the other ships I've built. I am playing in single player mode and I am using a mod that modifies weights. I have three handling sails and three speed sails and it doesn't feel any faster. I think this may be because of my perspective of looking at the water while sailing and not having a couple of player made ships sailing near each other to tell the difference. Can someone tell me if some player made ships are actually faster than others? I think they're supposed to be.
  4. I've tried, but haven't gotten this to work yet. Maybe I need to figure out tame groups more, which I never used in Ark. Even looking at the default options in the game, I don't see where "N" is used at all. I did add one or two crew to a group, but I don't know how to get them to do anything. When I pressed "." it made the crew move to a spot, which isn't what I wanted them to do. I may have to try to figure this out. *Update* Oh, I see now what you're talking about. When I was using the steering wheel I could press "N." This caused a "red alert," but my crew still didn't do anything. I think right Shift would cancel the red alert. I tried a few different times and was told I couldn't initiate or cancel a red alert within a certain time period. Still, again, my crew didn't do anything, so I may just have to play around with it some more to figure it out.
  5. Awesome! Thanks for the tip! I'll have to give it a try.
  6. Would it be possible to create a way so that you could tell your entire crew to "unseat?" Maybe a whistle could do this. Having a fully crewed galleon makes the task of unseating all the crew on cannons a task that takes too much time IMO. I don't know if this is possible, but it's something I would love to see. Maybe we could have a similar command or whistle to do the opposite, have them return to their stations.
  7. Could we get a grinder like the one in Ark?
  8. I've been playing single player mode and I often see Ships of the Damned self destruct. I'm not complaining about this, though, because there are already too many of them IMO for a single player experience (at least until you build a ship w/ lots of cannons).
  9. I am getting this same crash. It happens when I hit "exit to main menu." I am using three mods, so I thought maybe that could be what's wrong. They are MultiVitamin, Custom Item Stacks, and Atlas Architect (v0.7). I haven't tried to verify the integrity of my file cache and I haven't tried it without mods.
  10. So, I start out building usually wood structures. I put down a floor, walls, window walls, door frames, windows, doors, and ceilings. However, after doing so I upgrade to stone structures, which requires me to craft a smithy first. Unfortunately, if I place a bed, camp fire, large storage box, smithy, or any other station on a wood floor, I cannot replace the floor beneath it without having to destroy what's on top of the floor first. I think it's a minor clipping issue. While this isn't a major issue, it's still kind of frustrating to put things down and then have to destroy them when you want to upgrade the floor that their on. Could you please make it easier to replace the floors under a station? Thanks! If only Structures+ would come to Atlas, this wouldn't be an issue (because you can pick things up any time, not just during a short window of time).
  11. I don't think I've ever edited a .json file, so this was my first attempt at trying, AFIK. However, it seems there are way too many "sublevels" that was mentioned. It looks kind of too complicated and way too much work. I wish SOTD would only spawn in single ships, at least for a while, in single player mode. However, I've seen another similar post and it seems that SOTD have been nerfed and can be solo'd even when they're a fleet. I haven't yet gotten any crew members or built a bigger ship yet, so right now they're extremely intimidating. I built my first sloop, which sucked, I had to go from steering to adjusting the sail back and forth. This proved to me that I needed a crew member for help. I also didn't have any weapons on that ship. I deleted that save though and started fresh. I haven't made it to that point yet. Luckily, I've found lots of gold on my island hopping, so I could probably afford some crew, just have to find them.
  12. I'm building around a bunch of elephants and they're scaring the crap out of me, because they sound like wild cats (tigers, lions), or at least what I would expect to hear from one of those. I know there are tigers or lions on this island of mine. Could you please make it so they don't sound so similar? Thanks!
  13. I'm back playing Atlas again, since Single Player mode was released. Thank you! However, could you please modify it so that it's easier for a single player to actually do? In game, right now, I see four Ships of the Damned. I'm in a raft. Even if I had the biggest ship, I don't think I could take care on all four of them at the same time. On an official server, this could be done more easily with multiple real people playing and even with multiple ships, I get that. However, I can't possibly imagine trying to do it alone. I'm not sure how easy it would be with a full NPC crew and cannons, but I can't imagine that it would be anywhere near "easy" enough. I would also like to see Treasure Maps modified similarly so that a single player could take out the Damned instead of getting overwhelmed with a huge group of them, as I did when I went to a "Fine" Treasure spot. Thank you for reading my "feedback!" I am really glad you added Single Player mode, I just hope it could be adjusted to make it more easier and realistic for a single player to do. (I wish Ark would do this as well, instead of making boss fights pretty much impossible to do alone without "cheats.")
  14. Right. My last raft was destroyed by them. Some of us aren't noobs, but are solo players who haven't joined a company yet.
  15. There was a patch recently that reduced the Ghost Ship (Ship of the Damned) spawns, but that still left some of them out at sea. In one area I've seen a lot of them, or at least more than seems necessary. I wish the devs would have destroyed them and let them respawn after the patch. Also, I thought they wouldn't attack rafts as I actually ran into one before and it didn't attack me. I've come close to some, but most recently one sunk my raft as I had travelled into a new area. Is this supposed to happen? I guess logically there's no reason for them to ignore rafts, but after having been ignored by them and then destroyed by them suddenly, I'm a bit "salty."
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