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RobsNotOkay

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About RobsNotOkay

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  1. part of the reason i don't play official servers. I like to be able to talk to the admins
  2. Solution was found, I ended up having to have my servers admin kill me with a command to get in. But the thing that caused the issue is the crude tool. If you made this tool then you either need to have another player remove your items/kill you or have the server admin do so.
  3. So figured it out on my end happened when i made the crude tool and equiped it. the solution was i had to have the admin of our server Kill me when i tried to log in to release me I have had other players remove all items from the effected player also solve the issue Everything points to an issue with the Crude Tool
  4. So I have tried everything except doing a fresh install of windows. Uninstalled reinstalled underclocked my GPU reset all settings in game update all drivers roll back all drivers Shutdown computer and perform Rain Dance around it Installed and tested on a different computer Sacraficed a Goat to the gods Disabled Full Screen Optimization AND FOR THE FRUITS OF MY LABOR Fatal error! VERSION: 525.6 AtlasGame.exe!UAnimInstance::Montage_Play_WithBlending() (0x00007ff62ac888cc) + 8 bytes [d:\atlassvn\engine\source\runtime\engine\private\animation\animinstance.cpp:1827] AtlasGame.exe!AShooterWeapon::PlayWeaponAnimationEx() (0x00007ff6294e39c3) + 43 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:3618] AtlasGame.exe!AShooterWeapon::PlayEquipAnimation() (0x00007ff6294d43c4) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:977] AtlasGame.exe!AShooterWeapon::OnEquip() (0x00007ff6294d395f) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:842] AtlasGame.exe!AShooterCharacter::SetCurrentWeapon() (0x00007ff629256e06) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootercharacter.cpp:2788] AtlasGame.exe!AShooterCharacter::OnRep_CurrentWeapon() (0x00007ff6292a2b8c) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootercharacter.cpp:10951] AtlasGame.exe!APrimalCharacter::execOnRep_CurrentWeapon() (0x00007ff629b7218b) + 139 bytes [d:\atlassvn\projects\shootergame\source\shootergame\classes\primalcharacter.h:62] AtlasGame.exe!UFunction::Invoke() (0x00007ff62a1c4227) + 15 bytes [d:\atlassvn\engine\source\runtime\coreuobject\private\uobject\class.cpp:3916] AtlasGame.exe!UObject::ProcessEvent() (0x00007ff62a20e1d8) + 0 bytes [d:\atlassvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] AtlasGame.exe!AActor::ProcessEvent() (0x00007ff62a7d2982) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\actor.cpp:638] AtlasGame.exe!FRepLayout::CallRepNotifies() (0x00007ff62aa60ac7) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\replayout.cpp:1491] AtlasGame.exe!FObjectReplicator::UpdateUnmappedObjects() (0x00007ff62a897a82) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\datareplication.cpp:1572] AtlasGame.exe!UNetDriver::TickFlush() (0x00007ff62a9de85e) + 33 bytes [d:\atlassvn\engine\source\runtime\engine\private\networkdriver.cpp:393] AtlasGame.exe!USteamNetDriver::TickFlush() (0x00007ff62b81205e) + 0 bytes [d:\atlassvn\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:203] AtlasGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalBuff_DriverSeatInputs,void,float>::ExecuteIfSafe() (0x00007ff628cc967a) + 0 bytes [d:\atlassvn\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555] AtlasGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff62a9b7e53) + 14 bytes [d:\atlassvn\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871] AtlasGame.exe!UWorld::Tick() (0x00007ff62a9b12e3) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\leveltick.cpp:1443] AtlasGame.exe!UGameEngine::Tick() (0x00007ff62a8e3224) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\gameengine.cpp:1325] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff628b05a26) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launchengineloop.cpp:2741] AtlasGame.exe!GuardedMain() (0x00007ff628b002ac) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff628b0849a) + 5 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff628b085c8) + 8 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff62bc548fd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffb4d107034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb4d8e2651) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb4d8e2651) + 0 bytes [UnknownFile:0] EVERYTIME
  5. Fatal error! VERSION: 525.6 AtlasGame.exe!UAnimInstance::Montage_Play_WithBlending() (0x00007ff62ac888cc) + 8 bytes [d:\atlassvn\engine\source\runtime\engine\private\animation\animinstance.cpp:1827] AtlasGame.exe!AShooterWeapon::PlayWeaponAnimationEx() (0x00007ff6294e39c3) + 43 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:3618] AtlasGame.exe!AShooterWeapon::PlayEquipAnimation() (0x00007ff6294d43c4) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:977] AtlasGame.exe!AShooterWeapon::OnEquip() (0x00007ff6294d395f) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:842] AtlasGame.exe!AShooterCharacter::SetCurrentWeapon() (0x00007ff629256e06) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootercharacter.cpp:2788] AtlasGame.exe!AShooterCharacter::OnRep_CurrentWeapon() (0x00007ff6292a2b8c) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootercharacter.cpp:10951] AtlasGame.exe!APrimalCharacter::execOnRep_CurrentWeapon() (0x00007ff629b7218b) + 139 bytes [d:\atlassvn\projects\shootergame\source\shootergame\classes\primalcharacter.h:62] AtlasGame.exe!UFunction::Invoke() (0x00007ff62a1c4227) + 15 bytes [d:\atlassvn\engine\source\runtime\coreuobject\private\uobject\class.cpp:3916] AtlasGame.exe!UObject::ProcessEvent() (0x00007ff62a20e1d8) + 0 bytes [d:\atlassvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] AtlasGame.exe!AActor::ProcessEvent() (0x00007ff62a7d2982) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\actor.cpp:638] AtlasGame.exe!FRepLayout::CallRepNotifies() (0x00007ff62aa60ac7) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\replayout.cpp:1491] AtlasGame.exe!FObjectReplicator::UpdateUnmappedObjects() (0x00007ff62a897a82) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\datareplication.cpp:1572] AtlasGame.exe!UNetDriver::TickFlush() (0x00007ff62a9de85e) + 33 bytes [d:\atlassvn\engine\source\runtime\engine\private\networkdriver.cpp:393] AtlasGame.exe!USteamNetDriver::TickFlush() (0x00007ff62b81205e) + 0 bytes [d:\atlassvn\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:203] AtlasGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalBuff_DriverSeatInputs,void,float>::ExecuteIfSafe() (0x00007ff628cc967a) + 0 bytes [d:\atlassvn\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555] AtlasGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff62a9b7e53) + 14 bytes [d:\atlassvn\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871] AtlasGame.exe!UWorld::Tick() (0x00007ff62a9b12e3) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\leveltick.cpp:1443] AtlasGame.exe!UGameEngine::Tick() (0x00007ff62a8e3224) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\gameengine.cpp:1325] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff628b05a26) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launchengineloop.cpp:2741] AtlasGame.exe!GuardedMain() (0x00007ff628b002ac) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff628b0849a) + 5 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff628b085c8) + 8 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff62bc548fd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffb4d107034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb4d8e2651) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb4d8e2651) + 0 bytes [UnknownFile:0]
  6. Yeah same exact error the only thing I haven't done is a fresh install of windows
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