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Zuvell

Pathfinder
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Posts posted by Zuvell


  1. So primitive weapons like arrows, throwing knives, and bolt just about always stick into the target but cause no damage. The hit box for them is off. Building is a nightmare at best with ceilings falling out and pieces not snaping where you tell them to. If I'm standing still and click a different snap point the piece should not try going back every 1 sec. Please actually play your product and test everything wild... I mean grapeshit.


  2. And look they still quiet while to community rages... Precious little birches hiding safely behind their monitor screens... You must need your personal space and feel the community needs another 2 month time out for being in a rouse. Eh, it's ok grapeshot we know you gonna keep lying to us and fucking us. Hell my asshole pretty raw from it.


  3. 1 hour ago, amaree said:

    Your two cents wasn't worth the time it took you to type it, and certainly not two cents.  NPC's and Tames bridge the disadvantage of a small company versus a big company.  If the devs  implemented your suggestion ... PVE servers would turn into mega companies owning island and every small company  would be kept in the stone age.   NPC's and tames are still disadvantage to actual players but it helps keep things from being as unbalanced as they would be with out them. 

    I take it you havent played na pve. You must have played ark thinking that. The na community is and always be the best community of any game i have ever played. Deleting it will cause them to divide destroying the community I've grown and love. P.s. thank you grapeshot for unblocking me you sorry ass clowns.


  4. 48 minutes ago, wildbill said:

    Some of you guys should really take a long break from the game like I did. You are just as salty as when I was reading these forums about four months ago. Really, not trying to be mean, but I think a good month or two break from here would help you a lot. I too was getting saltier and saltier, a break was very nice.

    As someone else said, the "New Map" is probably just the current one with many less grids, as the number they have now in no way matches the number of players on the official maps. Surprising they haven't done this sooner. Of course to reduce it, they would have to move many of the islands into the grids that are left.

    At the same time, someone who is not currently playing the game and has a bit of optimism left, and not all hope sucked dry, might hope that a few new grids will be added. Possibly some from a few of the great modders out there that have created content for this game. Also a few other small changes thrown in there to make PvE and PvP work on a single map.

    But to be honest, when I say try it out, I mean most likely on a private server that incorporates some of the changes. I stopped playing on the official servers over a year ago.

    People arent mad about the wipe folks are mad because they said fuck pve.

    • Like 5

  5. Some of these ready to breed in timers are insane. A monkey takes a day and 19 hrs to breed again? Can we get a remap of this, a skill to reduce this, or a tame like an oviraptor that promotes reproductive behavior.


  6. I think a new skill for training would be beneficial. Much like the managing, every 2 hrs you can reduce the imprint time by 15 mins. If you add this with 3 tiers and a reduction of 5 mins per training tier that would be awesome. Also I think wolves should be trainable to be like shovels, giving them the function to dig for water, resources, and treasure, or possibly bury things to hide stuff on pvp. What do you think?


  7. I would like to bring up some ideas I feel would improve the game tremendously. The first thing I'd like to bring up is ship customization. The first thing I would enjoy is the ability to overlay and replace ship parts like you can walls. What I mean by this is currently you have to demo the deck destroying all your hard work just to change your deck from common to fine. I understand leaving planks this way as upgrading the walls to the hull should be exciting. Understandably to prevent player abuse the ship should be anchored before part overlay is authorized. The next suggestion is to add viking style sails and ship customization or any additional styling for different eras of pirates. Ships could also benefit from upgrade points allowing for unique customization such as improved handling, sail points, or increased climate control. Redocking the ship for this process or overlaying parts would be a great way to implement. The other ship based idea would be a community paint customization option. This would allow you to pull up other players saved designs via the paint brush and the could set a gold value for there hard work. This in my opinion would bring your vision more to life. The last suggestion is a pve suggestion. I would like to see more npc ships possibly ai pirates and naval battles that you can join in on. Pve should be more environmentally challenging than PvP in my opinion, making the game more fun and exciting. You can reduce some ghost ship spawns to implement this. Also please add the frigate as an in between for the brig and galleon. Thank you and have a wonderful day!

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