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LordSOfTheFallen

Scallywag
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About LordSOfTheFallen

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    Pathfinder

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  1. Bashing a ship for its weakness.... Each ship has its potential if you cant sail them that doesnt mean other people cant. Schooner pros: fast agile easy to repair cheap crew can sail threw cyclones no problem and very fast and easy to build. Little to no skill needed if you just build a bunch. Great for distracting wile galleons line shots up. Good captains can dodge the shots while keeping them in the galleons range. Cons: low hp cant take a hit cant carry large cargo. Major lack of firepower without ridiculous mods. Good for drawing ships away from main ships and using maneuvers to avoid damage in fleet warfare Brig Pros: can cary more weitght turning is still manageable and 2 more canon ports. Can ram smaller ships to get shots in. More hp then schooner Cons: slower then schooner and galleon. Less firepower then galleon Galleon Pros: lots of canons. Fast and good for ram and shoot. Can get 6 targets on each side with activating front rear and side ports. Large canons hit like tanks. Flamegel ammo infront to burn them when ramming. Can carry lots of weight for gathering resources all over the map. Can last on long trips without docking due to damage. Can put a base inside it removing up to 3 decks for room. The tall sails are great to grapple and swing to other ships as you pass them in pvp. Upgraded its a fortress. Loads of canon options with 2 people one can main sails and one side and the captain can steer and main the other. Making multiple canon groups to make each shot count. Cons: sits low in water and easy to bottom out not paying attention. Takes 5 days to build solo. Turning is slow. Ammo is costly to keep stocked if you fight lot. Cyclones hurt...... Turning sails in and out of the wind while turning at the point your turn slows will help Keep sails at full but out of wind instead of closings for quick escape. Flame gell on front guns and ramming gets the job done. I sail a galleon cause its fun to sail and you try a bit harder to keep it flooting after putting days into a build. Knowing you can build another in a few hours makes you reckless if you build it to look like a real ship. If you have someone manning your sails and half the guns its even more fun. Bashing it for turn speed means your lazy dont exploit its strengths. I seen one comment about not being able to collect the loot after battles because it takes to long to finish fights..... Not sure what your doing but that isnt normal. Also for getting crew only take on 1 to 5 ships when getti g crew. Easy one hit shots sail threw the middle of them slowing down right before your first shot and shoot all your targets before they can maneuver against you. Attacking a bunch at one time can be a long process if you miss or they get behind you so no da the crew of the first few sunk will probably be dead and sometimes the sharks do smash the chests. Im done ranting. Galleon is a great ship dont bash it cause you cant sail it.
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