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eeeceee

Pathfinder
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Posts posted by eeeceee


  1. There was a real moment, an honest, enjoyable and significant thing in the stream that was said, and it was said by Jesse funnily enough, when he was laughing while saying something similar to "what other game can you put a elephant on a ship, go sail then board and fight other ships"

    The most frustrating thing is that the devs made such a good skeleton for a game, that surely all that was needed is for them to play the game and add to it piece by piece, but they refuse to take steps in order to create an actual game. I enjoy the game, I just don't enjoy the way the devs operate.

    Re watching the previous livestream is quite funny now. They are so adamant about stating "no wipe" and then they happily announce torpedos and the water camel etc. Torpedos was one of those infamous wildcard/grapeshot things, where they demonstrate that they don't know how their game works by releasing a feature that did not work within the game, it broke the game to the point where the new feature was then nerfed into the ground, the nerf was so broken to the point that nobody uses the new feature. Now in this new video, we see a bunch of if's, maybe's, we don't knows, it's lots of hard work so we are just milking xbox. Meanwhile, it still costs less resources and effort to destroy a base/ship than it does to create it. From one extreme to the other. They will just tell us whatever they think we want to hear.

    Actually, the other significant thing that I can think of off the top of my head, is when Jat mentioned that he had read threads with detailed ideas and suggestions, thought out posts with thousands upon thousands of words. I think it was a thread about factions. It was most likely a post that demonstrated why factions can prevent player base from cannibalising itself. The stream then continues with the guys not mentioning anything further at all from this thought out, well detailed thread. Its all just "too much work" and not giving any details or thought out explanation of anything, no details or their current thoughts on factions.

    I think the theory that microsoft provided the devs with a laundry list of fixes that they needed to make in order for them to sell their game on xbox and not be a total embarrassment/totally obvious that the game is currently a sham, is probably true. They need to fix the shitty ladders etc, but they wont fix them for pc players, they need to be told by microsoft and will only fix stuff for that quick short term buck off people with *new* money.

    • Like 3

  2. Yep, they did not want to be there.

    Many moments that were disrespecting and even insulting to their player base. I was disgusted.

    So many cringe moments.

    No details.

    Just make xbox version.

    They don't play the game is the cause of the problem (sound familiar, guys? lol)

    The gally is sinking, they don't even play the game, and creating new variation of medium planks to fit a gally is resource intensive so they would like to not drown but maybe they have to.

    So sad to think that that nonsense was pre-recorded and the best they could do.

    • Like 4

  3. 1 hour ago, boomervoncannon said:

    So I was just trying to find a way to hit the like button eleventy bajillion times for that last post. Yeah dude, you definitely need to stick around and keep posting. Great ideas, well written and communicated feedback. @Jatheish your team needs to take a close look at this guy’s ideas and feedback. 

    I'm trying to look closely for idea's, and it seems that the ideas are nerfs, along with wishes for buffs to using ships.

     

    2 hours ago, Decado said:

    You simply build alternate routes and concepts on top of this until there's a real game in there.

    Generic wishes like "make the game more fun to sail around in a ship" and "build game concepts until there is a game". I'm not sure that I can see why buying bananas in city A and selling them in city D (there needs to be bananas in this game, why is there no bananas, sigh) instantly gives a purpose that is different to the current map. People can already buy and sell stuff in a naturally created market. People don't because it's easy to just farm it yourself. It's easier to farm yourself compared to the travel time due to weight on ships. Did you mean to just suggest that ships should have more weight and also NPC trading can also be improved?

    Nerf tames, nerf the map size, not sure what else is there. Sorry for my tone here, I didn't sleep properly. 🙂

    26 minutes ago, Whitehawk said:

    Yeh I think a lot of the scoffers are missing how good the base game of Atlas really is as a springboard for more content. I'ts got every element you'd need to expand on. I hope they do. And I don't mind the fantasy side to it either, I think that's why pirates of the caribbean is so popular cos it mixes pyrate lore and myth, as much as I love black sails too, I do enjoy the mythical side of seafaring.

    Yeah, its a good skeleton for a game. It just needs to have content, along with some further additions to the skeleton that actually adds to the skeleton.

    Reading this thread makes me think that the game needs to treat ships more like tames.

    You go out on the water, basically all you see is crappy SOTD (or toxic pvpers hehe) and once you them blow them up a few times it gets old. If the diversity that existed on land was the same on the water, there would be NPC ships sailing around that are mostly all different, unique and tameable (pirate-able.)


  4. Just now, PeglegTheAngry said:

    Exactly. You just don't like the game. Stop playing and shut the hell up. OR: Deal with the answers we have for now. They need to overhaul major parts of the game, they even said that but they don't know how to go about it yet. Want to make sure they walk the right path? Leave thought out and detailed posts in the feedback forum. Knock it off with all of this "DEAD GEAM" "NO DIRECTION" shit.

    er, newsflash, the game doesn't exist yet.

    It's broken.

    They said all the same shit the last time......

    I do play the game, I have like 3k hours or something fucking stupid, and no I will not be shutting up.

    • Like 1

  5. 2 hours ago, 8ball said:

    What about your hat? 😁

    We got trolled again I guess.

     

    3 hours ago, PeglegTheAngry said:

    It might just be you don't like the game, dude.

     

    What game? A game that doesn't even know what it is, isn't what it says it is, isn't what it wants to be.... a "game" that is more of a "oh yeah hey we promise" and changes according to whatever the devs think we want to hear....

    3 hours ago, zottel said:

    Basicly they said no Big content patches Till xbox release And that they are going to adress And fix Bugs First And do QoL before adding Any bigger content And changes. 

    What are they even releasing? Lol the most barebones broken retarded non-game xbox "game" ever.......... bunch of crooks. Laughing about the ladders, and how ridiculous the game is when trying to use a ladder, instead of just fixing it.


  6. Oh nice, Motik, you just reminded me of caravans from civ - the further the distance, the more gold.

    I've never been 'out to sea' and had that feeling irl unfortunately, only just been on cruise ships, haha.

    Yeah, cool, I think I get what you are saying, and I just wanted you to add some more detail. I actually have timed out many times while sailing and the ship continued to sail somehow, I logged back in and found myself anchored at the nearest island safe and sound. It removes a fair bit of the immersion when I start to think "how silly, my ship can just sail itself for a few minutes and will auto anchor, no danger at all". On the other hand, from a gameplay perspective, I did appreciate not losing my ship. It sounds like you're saying that the game would benefit more from increased sailing times, which is normally something that people would argue against. I think that is because the game has only 'half assed' the sailing maybe? Having a more dangerous ocean, having to put more thought into voyages, that all sounds good to me. The only thing though is the irl time requirement, so things like trade winds (or teleports maybeeee) would be required, pvp players will usually say that they do not sail more than 3 or 4 grids away. Maybe the game just needs archipelagos and continents.

    It's very late here, I will try to comment more later on when I try to add some last minute questions for the live stream and wake up in 6 .hours time for said livestream

    Haha @ the vitamin thing, I am just to accustomed to ark I guess, ark and atlas have never been too consistent with their simulation of real life survival issues. Dropping dead from lack of food for half a day. My character is 500 yrs old and yet if I check the in game day, its probably no where close to 500 years.


  7. Somebody is giving their thoughts and has even provided us with explanation, ignore that to the point where you somehow convince yourself that now would be the best moment to tell people how they should think, and that their problem is that they don't have you to tell them what their problem is, then spam some side discussion.

    Fun times.

    • Thanks 1

  8. 5 hours ago, MOTIK said:

    2. Make the 4 freeport islands one large land mass. These should be NPC cities where people can dock and log out safely. These cities should also have NPC vendors that buy and sell resources. (creating a purpose and reason to use trade lanes and sail to distant places)

    I don't see the difference between the current setup, and this proposal. Vendors exist and I'm not sure I can see why one single large island with multiple cities on it is better than 4 islands. Why are you thinking that having 4 islands, instead of 1 island, is bad? Do you mean that the single large land mass has multiple cities on it or are you referring to the single large land mass as cities for NPCs? Why is that better? What makes these cities a city?

    5 hours ago, MOTIK said:

    3. Remove 60-80% of islands. This is supposed to be a sailing game. Not a land claim / barbie doll house game.

    The act of removing islands by itself is not going to make this game to be any different type of game. Why? Can you expand upon your thinking here? Are you trying to limit resources? Or do you think that forcing people to sail around is the way to force the game to be a sailing game?

    The game is a barbie doll house game (check my other posts), and what we should be trying to provide the developers is mechanics and ideas so that they can develop an actual game, instead of having a barbie doll house.

    Same as making the existing 4 small freeport islands that you sail around, into a large land mass city,  barbie doll city where you live amongst NPC city dwellers, I cannot immediately see the significance, difference, or benefit.

    5 hours ago, MOTIK said:

    4. Limit building to crafting stations and thatch unless your company owns a territory. (not a complete thought but, a start) Need more focus on ships and sailing and less focus on castles and tame farming.

    No nerfs please, just make things better. Need more focus for sure. Focus is great, and if there is more focus, then that is great!

    5 hours ago, MOTIK said:


    5. Make tames an ultra rare resource. Maybe there are only 20 tier 3 tames in the entire game. This gives people a reason to go to war and capture tames. Seeing an elephant should be a grand experience and not a common occurance. Tier 2 could be uncommon. Maybe 10-20 per land mass in appropriate biomes. Tier 1 would be common place. Chickens and monkies for all!

    This is a nice idea, but no nerfssssssss. Why not just make an ultra rare tame?

    5 hours ago, MOTIK said:

    6. Starving should be an issue but, vitamins are silly. Nobody ever died of scurvy overnight because they forgot to eat an orange with dinner. Vitamins could provide buffs / debuffs instead of being fatal.

    Yep, vitamin deficiency deaths are the worst. Vitamins do provide a buff - you gotta get EQ. Managing the vitamins can be next to impossible while sailing as my food levels don't drop as fast as my vitamin levels. Obviously the system needs work.

    5 hours ago, MOTIK said:

    7. Weather shouldn't be fatal. Yes, entire expeditions have froze to death, but it was extremely rare. Similar to vitamins weather should be a buff / debuff and not fatal. ex. reduced movement speed when too hot or cold, increased food / water consumption (like it already is), maybe reduced damage or durability (cold tools break faster?)

    What do you mean? Do you mean, go swimming naked in the polar, and yes entire expeditions have froze to death but only rarely? Because, for some reason, you state that its only rare that you freeze while in freezing conditions, then there should be no freezing at all and instead a simple debuff?  I'm pretty sure that weather should stay fatal.

     


  9. 9 hours ago, Shadowcub said:

    Well, here's the kicker: I'd been playing on PvE (because I value sleep). Played on PvP and left, not because of the PvP... because I frankly never experienced actual PvP, just PvMyStuff while I'm sleeping/working/adulting. I like PvP. Real PvP. When I think of ATLAS or even ARK, I just don't think, "Wow yeah I'd really like to PvP in that game." I don't want to build a boring reinforced box to house my crap. Why give me a cool building system to suck the creativity out of it because I have to build a ridiculous looking ship to be viable in PvP combat? I think, "Dude, I want to build a badass looking base and cool ships. Because I can." If I want to slaughter (or be slaughtered) players, I'll go play PUBG or whatever. Even WoW PvP was great. RIP. Here, every "PvP" situation was:

    *Log in*
    "Why am I naked... oh this again."
    *Build sloop*
    *Go get the stuff from the hidden caches*
    *Find new island*

    The fun in PvP for me is the rush of knowing you're facing another human being in digital combat. Maybe you're evenly matched. Maybe you're not. Winning or losing almost doesn't matter because either way you gave it your best. ATLAS PvP lacks any ambition for that. Why face someone when you can just wait until they're not around and take their stuff? That never even crossed my mind to do during my time on PvP (back to societal degradation, I guess). It just seemed totally cowardly and most of all un-fun to me. If I want to break into houses, I'll go sneakthief in Skyrim. At least the NPCs don't log off.

    I don't really care if I lose stuff because someone actually fought me for it. I do care when my biggest threat is supposed to be flying lions. If I log into my 4 years inactive (... but still active... should probably cancel that) WoW account, my stuff is there. My main from launch is there. I wouldn't be surprised if I logged onto freaking EQ if my characters are still there, assuming I could ever remember my account info. Couple weeks gone from the PvE server and poof. Even people who log in every day are mysteriously losing ships they've physically moved within a couple of days. This is kind of a fundamental problem and people who are already fed up are throwing in the towel because it's making the game a job even for PvE players. And it's really only there on PvE because the devs can't figure out how to curb foundation/pillar spam (and maybe to save server memory). Hell, even before the wipe it was kind of fun island hopping and checking out peoples' bases and maybe coming across something abandoned and finding some loot.

    Even ARK is better on single player. At least there you have a fighting shot at all of the content with hoards of meticulously bred dinos. Solo players and casual groups are effectively locked out of end game content here because many of us simply don't have the hours in a day to live, breathe, think ATLAS. For us, unless something changes, there will eventually be a brick wall where you can choose to farm yourself to death or just leave and go play something that's actually fun. This is where they are failing at an MMO to the core. The content is just not there. Hopefully, this upcoming announcement parts the clouds and unicorns pooping rainbows come down from the sky (... although the way things are looking, there is a literal possibility of this) to give us a kickass game... But the realist (no pun intended) in me thinks... probably not.

    Fundamentally, ATLAS is not an MMO. Sure, the map is massive, the player capacity (supposedly... we don't actually know) is massive. But in reality, it's a cluster server multiplayer with fantasies of being a pirate MMORPG. It's like calling Fortnite an MMO because a crapload of people are online all the time. It checks very few of the boxes that make an MMO an MMO... It's just kind of... meh right now in almost every aspect of the game. Unfortunately, it kind of is ARK reskinned. Only problem is, they have effectively sucked all the good of ARK out of ATLAS, with the single exception being the building system. They haven't copied and improved. Hell, it's not even looking like they've considered ANY of the great mechanics of great MMOs past.

    Basically, ATLAS doesn't do anything for me that something else does better. If I want hardcore survival, I've got The Long Dark. If I want FPS, I'm enjoying Anthem. If I want PvP, I can go play a FPS PvP or head to Cyrodil in ESO. If I want an MMO, I could resurrect my WoW characters or play some ESO. If I want to sail non-ridiculous ships with proper sails on a cool ocean, I could go back to some Black Flag. If I want to just murder monsters and have an actual storyline, FFIV, Monster Hunter, Witcher III. If I want to build cool shit and maintain a hoard of animals: ARK.

    Hopefully, they can turn this ship around (pun intended).

    There is still nothing exactly like ark or atlas though, and it does somethinggggg i think for me. Hah.


  10. 11 hours ago, Realist said:

    Crying involves tears. We really need to make sure that we can confirm there are in fact tears present before we even try to use that word lol

    For sure. I think I saw some tears in a thread a week or two ago, but I think that was because someone insulted someones name. lol

    I think someone talking about a game can also appear to be crying in instances when it appears that the devs are doing the reverse, and laughing at us. You know those guys, who lurk and say they quit because the game sucks, and only just hang around to see how bad things get - most of the time those guys are actually just talking about stuff that the devs appear to be laughing at.

    Er, I just noticed that in PVE there is no offline protection, and there is also no offline protection mode for pvp besides the war timer thing. In ark, there was so many different game modes, including offline raid protection servers. Atlas sorely needs to be different to ark, but also use all the best bits from Ark. For example, PVE with offline protection is a no brainer - when it was added to Ark everybody breathed a sigh of relief. - edit Atlas has improved on many areas, ironically...

    I think Atlas has failed so far compared to Ark, because it tried too little to be different to Ark, and the sailing times added to the resources logistics is just stupid. In Ark, it cost more to build a base than it did to raid it, but somehow people still had bases in this flawed game (contingency plans worked better and people could just rebuild). In Atlas, it is smarter to just raid peoples bases, until there is nobody left playing the flawed game. In Atlas, small companies have to grind bps, tame animals and then also sail hours to accomplish anything. In ark, small companies could have fun just because you could teleport much easier - you could go to a new server, xfer a tame or tame a new ptera, have fun then teleport home or whatever. I played solo pvp in Ark (with some alpha allies, but they sucked and i actually was asked to help them more than i asked for their help) and it was easily better than being in a mega. I tried to play solo in atlas and it was just too much tedium. Small companies, and raiding companies that are comprised of members from different alphas, or streamers and pro whatevers, bring the life to ark. Megas just quit once all the cool, active small companies quit.

    The problem is that the devs are not actually game designers. They are just graphic artists and animators and "game producers" or people with good concepts for a game.

    Basically, the devs make doll houses, virtual doll houses where you can walk around cardboard cutouts of what a real thing should be.... Every thing is just a cardboard cutout of what it should be. Everything is just a fancy raft, or a raft. Flying or not...

    Sailing in Atlas could be unbelievably fun, and offer replay value, so could the quests and interacting with NPCS and building bases and .... everything. But yeah.... that is effort i guess. And talent?

    Don't get me wrong, the devs have already made very special and unique games. Games that were game changers. Even without the polish, and traditional or fundamental game design elements. Many people note that Atlas has potential, and it is the same potential that Ark has, which is to be a another step further and something special enough that would prevent people from making fun of the no lifers who no lifer the game.

     

     


  11. I think Elmo is just being silly, as it appears he is saying his own opinion is just crying too. I'm sure that if

    However, feedback just looks similar to 'crying' once things such as 'not possible to be a pirate and steal from merchants in pirate game' and 'economy appears non existent in game that hopes to have an economy that resembles eve' are brought up 50 times, yet again and again appear to be ignored. I think feedback on gameplay is legit 'crying' when the opinion is neither based on gameplay, nor from a player of said gameplay.

     


  12. 4 minutes ago, Realist said:

    Don’t bother forgetting. Please live in the past and keep saying “well a week ago you didn’t own the game” 😂

    still not sure what a joke character is.

    What if i forget to bother to forget? That is a nice bunch of spam you have typed there again, still doesn't change anything.


  13. 1 minute ago, Realist said:

    You title is very misleading. Not only was water not the original reason you bought it but there was a lot of bad stuff about the game you didn’t like and then you found and liked the water.

    that is nowhere close to you buying the game because of the water

    LOL here we go..... this guy posting in a thread title "the reason i bought atlas..."

    Yay, thank you for sharing your divine wisdom.

    Comedy gold.

     

    p.s. just for completeness sake, here is a response to your nonsense spam:

    Seems the OP didn't know that they bought the game for the water until they saw the water. They state that they were going to refund, but then got to the water. WTF realist can you please just stfu and get a clue :s


  14. 14 minutes ago, Realist said:

    Oh you don’t want to do that man. This is ‘Mercia!

    Oh man, what on earth are you going to do once I own the game lol

    this will be a glorious affair to say the least. There are a few fredos on the forums. Completely cool though. We can’t all be The Godfather 

    Once you own the game, I will try to forget that you didn't own the game at one stage, but that is all.

    I doubt you will magically become able to participate in conversation without missing the point completely and going off on your own little side discussion.

    Even if you do magically somehow become a non-joke character, it won't change much.


  15. 1 hour ago, Realist said:

    Oh cool, so you were a rust guy? Never played rust but I heard both good and bad things depending on how hardcore you were.

    so far I have seen wow people, ark people, eve people and rust people. Don’t forget the total randos that are here(poor guys).

    me being an ark person I won’t shake a stick at new tames. But believe me, if they don’t get rid of the claim system I will start raising some hell on multiple social media platforms. Once atlas comes to Xbox the claim system will be gone.

    if it isn’t.... just wait till I actually play the game and people won’t be able to use the very typical excuse of you don’t play the game lol.

    my main goal from this point forward is getting rid of the claim system above all else.

    If Atlas comes to xbox and the claim system has not been removed for some random, non existent imaginary nonsense, we will wait until you actually play the game so people can't let you know that you are a moron trying to give advice or suggestions on something that you cannot even provide feedback for.

    What is your very typical excuse for posting about playing a game that you don't play? That your buddies are buying it for you? That you read some posts on twitter?


  16. 7 minutes ago, Pete Rottedtoof said:

    A wipe is happening every day with the auto decay destroy.    If a pathfinder has the fortitude to keep a ship afloat at this point and gets wiped, won't be back.

    Huh, are you saying that you have the fortitude as a pathfinder to keep your ship afloat yet it still got wiped due to auto decay?

    7 minutes ago, Realist said:

    Cool sounds good with all of that. 

    As far as asking about the nationality, it was not meant to be an insult. It was meant as an actual question. 

    We seem to have a language barrier and I don’t want certain things to be misconstrued. There is nothing wrong with a language barrier but, you have been very rude. I am just wondering if maybe we need to worry about the language barrier we have.

    different races or nationality’s have different actions that are typical within the group. There is nothing wrong with that once again. 

    But yeah that is just the way it is.

    ??

    Cool sounds good with all of that - meaning that you are a joke character and contradict yourself constantly?

    Ok, just wanted to make sure you knew. I think that if you weren't a joke character, and something worthwhile to contribute to the forums, that would be better. Just so you know.

    Whatever about the 'as far as asking about nationality' nonsense spam - I do not believe that you are non english speaker so you do not have any excuse for the way that you abuse the english language.


  17. Are you off your meds or something? WTF relevance is that kinda question "what nationality are you" ?

    I quoted you contradicting yourself, then you proceed to just spam more nonsense, make transparent arguments that have ridiculous amount of holes in them, to a make believe scenario that you are making up in your head.


    I am not in favor of crossplay with steam because that would require you guys to be wiped.



    1 hour ago, Realist said:

    No. If Xbox does crossplay with steam there needs to be a wipe. And I definitely want a wipe if that happens.


  18. On 8/16/2019 at 12:36 PM, Realist said:

    i am in favor of crossplay with windows 10. I am not in favor of crossplay with steam because that would require you guys to be wiped.

     

    1 hour ago, Realist said:

    No. If Xbox does crossplay with steam there needs to be a wipe. And I definitely want a wipe if that happens.

    This guy is worse than a troll. Joke character for sure.

     

    I too hope for crossplay with windows 10, and nothing will be wiped for you for your own personal reasons.


  19. There doesn't need to be a wipe at all.

    And you don't want a wipe.

    You dont want to wipe us, just the same as a wannabe pve island owner who doesn't want to use the raze button.

    You don't want a wipe, except when there is windows 10 crossplay. If there is windows 10 crossplay then the wipe is not needed (not even needed just because some random xbox kiddie states it is needed.)

    You can just stfu now i think?


  20. On 8/16/2019 at 12:36 PM, Realist said:

    Wow! To all of that. 

    But what I will reply to is yes, so far ark has done crossplay with windows 10(pc). There has only been two games that have had crossplay with steam which is killer instinct and rise of nations.

    i am in favor of crossplay with windows 10. I am not in favor of crossplay with steam because that would require you guys to be wiped.

    if they come out and say crossplay with windows, then sure let’s do this, and no more need to argue. You know this whole thing is the devs fault right? I hope you realize that. All they have to do is give one simple answer. That’s it. That simple.

    Wait up, aren't windows 10 and steam not crossplay? So, if a windows 10 version arrived, i'm not sure what you are wiping because everybody on pc is playing steam, not windows 10?

    Also, the numbers that lordkhan4444 provided add up to 389, which is 0.432 players per server. :s


  21. 13 hours ago, Realist said:

    How exactly are you furthering the discussion either?

    i actually was furthering the discussion. Jeremy’s mistake is what ultimately led to snail games coming into the equation in the first place. That is actually a crucial element of the story.

    I never said ark sucked by the way.

    By calling out your bs, in relation to the topic, so that we may go back to the topic, by making you post such things that question whether or not you are furthering the discussion. Unfortunately ,I don't know what snail is exactly in relation to grapecard. Nobody here knows it seems? You're not furthering anything, you're just telling a story about the past without offering anything further on the current discussion.

    You said ark is screwed.

    Tell your story walking, pal.

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