Kappinski 58 Posted June 8, 2019 (edited) I would love to see this feature in the final game. You as a player can bury a chest filled with gold or other stuff you put in. As soon as the chest is 6 feet under, a map item is created. The map has an infinite spoil time but if it get's destroyed the items in the chest will be gone forever. You need the map to find the treasure. Like the normal treasure maps. If someone raids your base, steals the map and isn't long gone you still have time to reach the spot, if you remember, and wait for revenge Why? 1. Very nice for Roleplay 2. You can protect stuff in your base by making a treasure map while you are away. 3. Such a map would be 10x more exciting because you really don't know what to expect if you get your hands on them. 4. Adds to player based economy and storytelling. You can sell "adventure" and if you scam other pirates with a chest full of Hemp, they will remember your name 5. If you can put player made maps inside of a chest to bury it, we could see very long, player made, Quest lines. Edited June 8, 2019 by Kappinski Share this post Link to post Share on other sites