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So far we have 4 possible ship options.  One of those options being a HUGE jump and none of the ships having any specialized use.  Given the current naming, it would be possible to add a few classes of ships in between what we already have access to.

 

Currently we have:

  1. Sloop
  2. Schooner
  3. Brigantine
  4. Galleon

 

For a wider range of ships (both cost wise and having some specialty ships) you could add the following ships:

  1. (Specialized) Bilander
  2. Barque
  3. (Specialized) Windjammer
  4. (Specialized) Man-o-war

 

What you would have for your new list now would be as such: (Breakdown of newer ships below)

  1. Sloop (Unspecialized, wartime/merchant ship) **Unchanged from current**
  2. Schooner (Unspecialized, wartime/merchant ship) **Unchanged from current**
  3. Bilander (Specialized merchant vessel)
  4. Brigantine (Unspecialized, wartime/merchant ship) **Unchanged from current**
  5. Barque (Unspecialized, wartime/merchant ship)
  6. Galleon (Unspecialized, wartime/merchant ship) **Unchanged from current**
  7. Windjammer (Specialized merchant vessel)
  8. Man-O-War (Specialized Wartime vessel)

 

To break down the new ships a littler further we'll look at base stats and current costs: (Max gunports combined for both broadsides)

Sloop:
Base Stats:

  1. Weight: 3300
  2. Crew: 3
  3. Sail Units: 2.0
  4. Decks: 1

Schooner:
Base Stats: Max 10 gunports (28 planks total)

  1. Weight: 9000
  2. Crew: 14
  3. Sail Units: 4.0
  4. Decks: 2

Bilander (Specialized Small merchant vessel): Medium Planks
Base Stats: Max 8 Gunports (36 planks total)

  1. Weight: 17500 +300
  2. Crew: 16
  3. Sail Units: 6.5
  4. Decks: 2

Brigantine:
Base Stats: Max 12 Gunports (40 planks total)

  1. Weight: 15000 +200
  2. Crew: 16
  3. Sail Units: 8.6
  4. Decks: 3

Barque: Large Planks
Base Stats: Max 32 Gunports (54 Planks total)

  1. Weight:22000 +250
  2. Crew: 38
  3. Sail Units: 14
  4. Decks: 5

Galleon:
Base Stats: Max 52 Gunports (74 Planks Total)

  1. Weight: 30000 +300
  2. Crew: 59
  3. Sail Units: 
  4. Decks: 6

Windjammer (Specialized Large merchant vessel): Large Planks (giant shipyard)
Base Stats: Max 20 Gunports (86 Planks Total)

  1. Weight: 55000 +500
  2. Crew: 29
  3. Sail Units: 22
  4. Decks: 5

Man-O-War (Specialized wartime vessel): Large Planks (giant shipyard)
Base Stats: Max 102 Gunports (138 Planks Total)

  1. Weight: 45000+400
  2. Crew: 112
  3. Sail Units: 25
  4. Decks: 7

 

This in our crews opinion, would add to the diversity of ships as your traverse through atlas, giving a more immersive feeling of the game.

Edited by Captain James T. Kirk

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This would be super awesome actually! Since the most important stuff in this game is the ships in my opinion it would be awesome to have a fleet comprised of different types. Especially different kinds of ships that are actually purposed towards a specific task. Since they added in trading, commerce is obviously something they want to be apart of the game so having ships tailored towards that shouldn't be that big of a stretch. As for the Man-o-war...who doesn't want more cannons? 

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