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borders Quality of Life change: Diagonal region jumps

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I had a fairly simple idea which will make things a little easier on both players and the servers. In the area where two region borders intersect, define a small area where you can diagonally hop. Instead of two back-to-back session changes, you get one. Fewer loading times for players and fewer session changes for the servers to deal with. Maybe make it visually distinct by having a section of that border be a different color.

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Someone beat you to this idea last week, my suggestion was 1/4 the way in so each segment is the same portion of the perimeter.  Certainly it would need a different shimmer color so you do not go diag when you intended to go straight.

 

 

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1/4 sounds like it would be a bit too wide, honestly. I was thinking it should probably be wide enough to fit a few ships, something where you have to intentionally use the corner jump. Glad to see someone else had that idea, though.

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