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TyGeR_STD

Keybinding

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Not so much a PTR issue as much as a game design issue.    Unable to edit several of the keyboard keybindings to work with a left handed setup.  Able to make changes to the .INI fine to Frankenstein it together to make a left handed setup usable but not able to do it threw the in game keybinding editor.

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Yep, Ark is the same.  Ignorant Devs..

It's due in part to them forcing a console game on the pc market, rather than vica versa.  Those keys are all hardcoded with useless group and camera commands that noone ever uses.

Edited by Martyn

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Yes,  and with an hour or two of editing the INI file I can get it fixed enough to play the with out to many issues, but there are some keys that I cant get to work with changing the INI.  Like the moment keys,  I can change them to the arrows but driving the boat will still be on WASD.   I'm no coder or game designer,  but if I can fix 75% of the issues on my end by editing the .INI it seems like it shouldnt be to difficult to do it correctly for the game.

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Aye you'd expect, the problem for me is getting a key to accept the Jump command mostly, I can get most of what I need on the keypad with numlock on.  But have to use spacebar to jump.

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I use Numberpad 1 for Jump, and Numberpad 0 for Crouch,  I also rebind Numberpad 2-9 for hot keys#2-9.  I had to delete some stuff out of the .INI to get my Jump and Crouch to work,  once I get back home and can start to change it I can let you know what I do if it will help you.  I know there is a line I have to delete because Numberpad 8 is hard coded to open the Atlas.  There are a few other changes to make it all work.

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