Ostkinferno 1 Posted February 18, 2019 1.) The ability to use advanced crafted items without having to learn all areas that also allow being able to craft. As it stands now all tools, armor, structures require advanced learning to craft and use or put into hotbar. 2.) The ability to be able to use animals without having to learn the entire skill tree of taming and breeding. 3.) Being able to dock a ship against a shipyard or a drydock 4.) Do away with sea flags not by any islands 5.) Move sotd to mostly show up on artifact islands Share this post Link to post Share on other sites
Ivey Sinclaire 2 Posted February 19, 2019 I think that by not requiring the skill to be learned to craft it to use it is a great idea and would definitely promote a stronger economy by allowing people to specialize into certain crafts and selling them. I agree with the first two suggestions whole-heartedly. Share this post Link to post Share on other sites
MeatSammich 214 Posted February 19, 2019 Aye, the first two are solid suggestions, as well as the 3rd. So many islands go from 3' deep to abyssal dropoffs with no way to anchor. Although, instead of shipyards, the idea of bollards that you can place on your docks, and tie up there, is amazing. Share this post Link to post Share on other sites