Strategos 10 Posted February 4, 2019 PLEASE separate out the skill trees for crafting and using items. What is the point in skill specialisation in a group if you have to learn the skills anyway to use what is produced. Example: Want to ride the elephant your clan mate trained? You still need to learn half the training tree. Want to use the skills for a weapon you have to spec into building them as well. 1 Share this post Link to post Share on other sites
Tallios 24 Posted February 4, 2019 I agree with this. Idiots who know nothing of making saddles ride them all the time. People fire weapons who know virtually nothing about them. Most of the usage skills should be under the survival tree, while crafting should be more expensive and seperate. Share this post Link to post Share on other sites