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mrma

PhysX3_x64.dll!physx::NpShape::getFlags()

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Fatal error!

VERSION: 11.4 
PhysX3_x64.dll!physx::NpShape::getFlags() (0x00007ffb7991597a) + 10 bytes [e:\arksvn_pc\engine\source\thirdparty\physx\physx_3.4\source\physx\src\npshape.cpp:610]
ShooterGameServer.exe!FBodyInstance::UpdatePhysicsShapeFilterData() (0x00007ff6c63fb1ec) + 17 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\physicsengine\bodyinstance.cpp:743]
ShooterGameServer.exe!FBodyInstance::UpdatePhysicsFilterData() (0x00007ff6c63facfd) + 80 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\physicsengine\bodyinstance.cpp:888]
ShooterGameServer.exe!USkeletalMeshComponent::OnComponentCollisionSettingsChanged() (0x00007ff6c612bed2) + 18 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\skeletalmeshcomponentphysics.cpp:539]
ShooterGameServer.exe!UPrimitiveComponent::SetCollisionEnabled() (0x00007ff6c60f6d61) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\primitivecomponentphysics.cpp:1047]
ShooterGameServer.exe!USkeletalMeshComponent::UpdateKinematicBonesToPhysics() (0x00007ff6c63f97aa) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\physicsengine\physanim.cpp:305]
ShooterGameServer.exe!USkeletalMeshComponent::PostAnimEvaluation() (0x00007ff6c612c77b) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:1455]
ShooterGameServer.exe!USkeletalMeshComponent::CompleteParallelAnimationEvaluation() (0x00007ff6c6118aa5) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\classes\components\skeletalmeshcomponent.h:1698]
ShooterGameServer.exe!TGraphTask<FParallelAnimationCompletionTask>::ExecuteTask() (0x00007ff6c611c473) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\public\async\taskgraphinterfaces.h:876]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff6c5a14b1d) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff6c5a14c2e) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff6c5a1e629) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff6c61ae895) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\ticktaskmanager.cpp:205]
ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x00007ff6c61b2852) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\ticktaskmanager.cpp:999]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6c60585d4) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\leveltick.cpp:1253]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6c5ff8ac2) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\gameengine.cpp:1181]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff6c4bcd0ab) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\launchengineloop.cpp:2449]
ShooterGameServer.exe!GuardedMain() (0x00007ff6c4bc7e5d) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6c4bc7eba) + 5 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff6c4bcd99a) + 17 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6c6eac01d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb954f168d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb957c4629) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb957c4629) + 0 bytes [UnknownFile:0]

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