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Mr.McLaggerson

Sharks Fix Please

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Me and my friend try to get stuff off the bottom of the sea from wrecks. But we cant never do that bc of all the sharks spawning in and aggro range same with Jellyfish their range is ehh but why do they even attack? There is no defense when underwater i have all the swimming abilities and Diving suit perks but still you cant swim down fast or out run them.  Please decrease the Sharks Spawning rate by like 60% in a quick update we are at a spot of a recent battle and there are 12 Wrecks and we cant Salvage bc of the Sharks!!

Edited by Mr.McLaggerson

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This has actually been a noticeable issue, similar to the manta-ray issue. The spawns are outrageously plentiful. The moment a couple company mates and I attempted to salvage what we could from a large battle the other day, we were met with complete and utter disappointment. As soon as we remotely touch the water a good five or so sharks would spawn. Some sort of way to counter and deter the sharks would be great, allowing us to have some sort of way to ward off the ever-present dangers of the sea. Overall it would definitely make investing into diving and swimming skills worth while; instead of feeling like a complete waste of skill points. A revamp of shark spawns or something equivalent to the manta-ray aggro rate/range would suffice.

Edited by SensoTakigawa

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In ARK aquatics tended to grossly over-spawn too, but at least in ARK we had diving fins and the ability to increase our swim speed indefinitely which meant you could stay one step ahead of the endless hordes of predatory fish.

It feels like the same issue exists here but we're stuck with fixed speed caps, all of which are below what is required to avoid getting murdered.

Edited by RyuujinZERO

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The mantas were only slightly fixed, sporadicaly they also still agro from out of nowhere even when swimming on the shore, some manta ray will swim over from the deep parts of ocean. Also sharks, now they got that manta ray bug or something, as soon as will swim over to our small shipyard, 1-3 sharks are going in, it did not happen before patch 10, there could be maybe 1 shark once per half day or something, but now they charge on the shore and they don't even lose agro, those sharks that agroed keep swimming arround our small shipyard untill we pistol them to death from the shore. The animal ai is just outrageously irritating in this game. Not to mention they still did not fix guns so enjoy dealing 75 dmg to those sharks wasting ammo, time and gun durability...

Edited by Nightstrasza

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Agreed sharks are overkill and ruin the experience of deep sea diving!! At least provide a shark cage or decent defensive undersea weaponry!

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