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RyuujinZERO

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RyuujinZERO last won the day on February 22

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About RyuujinZERO

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  1. RyuujinZERO

    Mob difficulty

    Much like ark, enemies feel like they were tuned to be fought on mounts, and once mounted most combat becomes entirely trivial. Still with proper weapons and armor like a pike and stuff, you can reasonably kill most enemies on foot in melee. But still, i just recommend pursuing taming early
  2. RyuujinZERO

    All the one non lawless lands are horded

    NA PvE most the claimed islands are like 75% wilderness, space for miles. Especially in less popular biomes like tundra and polar. Hell those biomes often have entire unclaimed islands
  3. RyuujinZERO

    Game items that make you go WTF?

    I live in polar, no berries at all. But i only have to go 1 zone to hit tundra, fill a crate up with berries, and bam. Crew fed for weeks. It's only an issue if you are trying to play atlas without a boat
  4. RyuujinZERO

    Base Defenses VS Bees

    WTB Bee grenades to throw at enemy defences
  5. RyuujinZERO

    Cargo harness on a floating bear

    The box is functionally a structure, aim at it, hold the use key and choose demolish If that isnt viable, like maybe the box didn't flip ownership properly, try getting an sotd to shoot at it, or let an elephant smack it about a bit, it'll eventually break
  6. Careful; the devs are going to hear that as "More ships of the damned please" and the regular zones will be back to being a sea of SotDs that are a slog to cross.
  7. RyuujinZERO

    Maps difficulty been increased

    The problem is that it's creating a very specific meta. Basically 'Crabs or bust'. We have a whole arsenal of weapons and potential strategies we COULD employ, but the devs seem hell bent on making sure we don't use them; any of the other myriad tames, besides crabs, firearms, crude ballistics like bows, melee weapons, incendiaries, artillery, mounted guns etc. I don't know why a developer would try and straightjacket the player's playstyle and options to such an extreme degree. Yeah, it's always been this way, if you take a really long time to pop open the chest, ALL the enemies respawn. Had this happen the first time we did a map as dumb newbies - just the 3 of us with bows and spears foolishly tried open a low end map xD - we got them down eventually, but just as I went to stick the shovel in the ground a new wave of them popped up xD
  8. RyuujinZERO

    Whats that X Shaped Sail Called?

    X-shape?- do you mean the one with a tall triangle sail in the centre, and 2 fin-like protrusions from the sides near the base? That's the "Large junk sail" skin, as Enki said, the freeport cosmetics vendor (Or travelling merchant ship) can sell you them; I think they're 1,000 gold each?. Obviously they can only be applied to large-size sails (Sub-type doesn't matter)
  9. RyuujinZERO

    Bad landowner destroying stuff inside buildings?

    1) We never caught them online, they seemed to always log in shortly after I logged out. I made several attempts to contact them via other methods, like leaving billboard messages, unlocked boxes containing notes etc. but they just demolished them without a response. 2) At the time I posted this, we had one island, in the tropical region adjacent to equatorial, about as far from polar and whales as you can get. The base that the landowners started griefing was in polar and served as a whaling outpost. I have always stressed the base was an outpost and not our home base. (Though I spent more time in polar than tropical so the owner was getting the settler reduced gold costs) Yesterday a 15 point polar island opened up in the zone right next door to the outpost, and I managed to snag it, which made island #2, and is why I now use the past tense, because obviously I've packed up the old contested polar base and moved to the polar island we control. 3) Seems like a reasonable complaint to me. There's a big difference between a settler - someone who pays taxes, and grants the landowner an upkeep subsidy. And a squatter who pillars all the resources and real-estate, to deny other people the use of that island. If anyone wants to settle on our islands they're more than welcome! Living the age of sail colonialism dream - piracy is for suckers who get keelhauled
  10. RyuujinZERO

    How many people play this regularly?

    Single player has some odd quirks (Extreme weather health loss is exponentially more deadly than on official servers, weather lags behind a bit when transitioning zones, bed and ship locations don't update on the map in realtime etc), and it's unsurprisingly a little more crashy. But you can basically 'beat the game' in single player; and I have done so. On NA official, the lawless zones are a fustercluck of structures built on top of each others like slums, but most owned islands are largely empty - due to a mixture of people wary of landowners deciding to evict them without warning (And, I have had bad experiences with hostile landlords so that's a legitimate concern), and a load of misinformation about how taxes work (PvE taxes do NOT decrease your harvest yields!). Actually getting an island for yourself is a hit or miss affair. I hear a lot of people lamenting it's nigh impossible, but our little 2-man company owns and maintains 2 small islands so; YMMV. There's almost always a bunch of mid to large size islands open; but you would need a decent size company to pay the rent.
  11. RyuujinZERO

    Maps difficulty been increased

    Less maps being popped also means less gold taxes for land-owners, so the effective cost-per-day will rise for them, while on the flipside, the largest single faucet of gold (High end maps) are basically off the table entirely. I wouldn't be surprised if a bunch of land claims come back on the market soon if they don't revert this change. Also a bad time to be a whale
  12. RyuujinZERO

    Maps difficulty been increased

    I think it's to stop people cheesing them with ranged weapons. My observation is that they bury themselves if they don't get a hit in within a certain timeframe, similar to how animals will try run away and reposition. This can happen in melee because stuff like bears cause knock-back, which prevents them getting off any successful attacks. If you let them get a hit in now and then they don't seem to retreat
  13. RyuujinZERO

    Bad landowner destroying stuff inside buildings?

    It just occurred to me your username is the name of the island the company in question lives on...
  14. RyuujinZERO

    Latest Patch (v404.5)

    I love doing treasure maps, but the stealth buff to AotD has kind've taken that off the table completely for me, so I can't say I like this patch, no. I like the loot table changes though that was a thing we've needed a long time. But literally nobody ever said "I don't think solo players, or non-fully-imprinted animals should be allowed to do treasure maps", and the loot table changes don't mean jack if you can't actually get the loot anymore. It's also slightly insulting that the 3 month long 'content patch' just amounts to some .ini tweaks, regardless of how good or bad the changes are.
  15. RyuujinZERO

    Maps difficulty been increased

    Bashing down groups of AotD on a bear never really felt very satisfying; like 90% of combat in ARK/ATLAS type games really, it's a little too rooted in smooshing your face into something else til one of you fall over. But you gotta provide an alternative, you can't just take away all the options for doing the content. Fundamentally the problem is rooted in the AotD just being too beefy and dangerous to take on on foot, and animals being really good at hitting multiple targets at once What they COULD have done, is if they don't want the AotD done with pets, they could give them a 'fear aura' that spooks pets, and then nerf the actual AotD a bunch so players on foot have a decent chance of heroicly swashbuckling the encounter. Afterall, they have total control over how beefy the AotD are, they could nerf them to make them winnable on foot, they could even make it so low end maps literally just spawn 1 soldier, and you swashbuckle them for the loot using their parry/fight system nobody every uses
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