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Tarvald

Comprehensive List - 1 (Suggestions)

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Comprehensive List - 1 (Suggestions) / Not Fixes

Survival

- Vitamins : Adjust rates. (Currently it is far to easy to overload or have deficiency)
- Food : Adjust rates. (Food rapidly deteriorates even with high 40+ fortitude, 10+ steaks only fill the food bar 50-60%)
- Energy : Adjust rates. (At lvl 10+ folks are still completely stamina drained after 2-3 trees)


Day/Night

- Night Cycle : Adjust time. (Nights are quite long and could be trimmed back slightly)
- Evening cycle : Adjust time. (Evenings are quite short, and could be increased)

Animals

- Spawning : Adjust rates. (Spawns are exceedingly high, especially on Beach-heads where you'll find 50+ horse, 20+ Wolves, 5-6 Bears etc on a 50 yard length of beach-head)

- Alphas : Adjust rates. (I've found in general 5 Alphas within 150-200 yard length on nearly every island landed upon, these could be decreased)
- High Lvl Spawns : Adjust rates. Stater zones/temperate zones. (I understand the High lvl Spam in Tundra, Desert, Polar regions but running into 1:4 spawns and they're lvl 200+ in interior Temperate zones is high)
- Tames : Increase incentive. (Further incentive for farming tames)

Skills

- Basic Trees : Adjust costs. (Early survival, Thatch - Stone, Metal tools crafting could be decreased in cost, while specialized trees such as Sailing could be increased in cost)

-Skill U.I : Adjust U.I. (Currently it's very plain jane. Would like something Nautical themed, or Compass themed. Easier to navigate skill trees, noticeable "what you get" as you spec the tree. Look into Albion Online tree)

Clans/Corps

- Coalitions : Allow formation. (Coalitions are a next step, above "Allies", these allow groups to form under a single tangible banner without giving up identity, think EvE)
- Claims : Adjust method. (Claims should have greater importance, beyond F1 spam. Only ranked leads and officers should be able to place guild claims)
- Claim tier Flags : Add to game. (Higher Tier flags should be added, offering a larger claim radius, as well as overriding lesser tiers. These should take much longer to place, and notify anyone that me be being override)
- Guild U.I : Create. (Something more comprehensive, showing all territories, allies, "Coalition information", "Corporation information". Online/Offline. Ranks. Etc)

Territory

- Owned Territory : Adjust Information. (Please make this more prominent, the name of the game is creating Empires. Make owned lands more noticeable on the map)
- Allied Territory : Adjust Information. (Please make this territory more prominent, keep as green)
- Coalition Territory : Adjust Information. (If Coalitions are added, please make this territory in blue)
- Defensive Structures : Add Single structures. (Coastal defenses, structures that cost Gold coins (Manpower) as well as basic resources, but automatically respond to threats (Cannons etc). Would help with offline play)

 

 

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