We have a small patch to fix an exploit as well as a couple bug fixes for singleplayer/non-dedicated sessions.
Official servers will be going offline to deploy the update on Wednesday, April 5th at 12:00 PM PDT and are expected to be up shortly after.
Released Patch Notes
- Fixed an exploit.
- Fixed an issue with clients at max torpor when in a non-dedicated session.
- Fixed a crash in singleplayer when exporting pathfinder then choosing the delete option.
Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed.
As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support!
- ATLAS Crew
For the latest dispatch on #playATLAS keep yer one good eye trained on this here information
Natter n' chatter on Discord: https://discord.gg/playatlas
Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas
Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas
Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame
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