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EatEmAlive

Pathfinder
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Posts posted by EatEmAlive


  1. Even though it gives a date on the screen, the date/time is not the same all around the world.  What location does the date originate from?  They really should put some sort of menu or info screen inside the game that you can access at any time that shows the actual rates used in the game.  It could look like this:

    RATES:

    * Taming X2

    * Harvesting X2

    * XP X2

    * Breeding X1

    * Crop Growing X1

    * Gold Multiplier X1

     

    Even if these never get an event dedicated for the following, they could even add a few new things in this menu such as

    * Carry Weight X2

    * Ship Speed  X1.5

    * Feat Cool Down X2

    * Feat Duration X1

     

    Perhaps this menu could also somehow display how songs or other buffs are effecting the final multipliers:

    So it could look like:

    * Taming  X9.88

    X2 Server : Magic Mythos Event

    X2 Music : Sea and Sails

    X1.9 Taming Proficiency

    X1.3 Quest : Sperm Whale Killer


  2. I'd be happy for a mechanic that allowed us to replicate our ship instantly when needed.  If this is in the form of insurance, then that would be ok too. This would work by us being able to save our ship and it telling us the total cost of building it.  So lets say it cost 20,000 wood, 18,000 thatch etc etc, all we would need is to have all those resources and we could instantly build the ship that was saved.  I'd even be happy to have to pay more than the actual cost to build.  The instant rebuild of the ship would be worth paying extra cost for.  Rules could apply as to how many saved ship templates you could have (1 per player would be a good start).  If you liked the way a player in your company built his ship, you could always board it and save his template as your own.

    Also if it is seen as a problem that companies could mass build the same ship, either make the cost percentage higher or make it that ships could ONLY be instantly built if the original ship that you built is destroyed.

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  3. We just need some way to feed tames like this too.  I am guessing that they didn't allow the silo to feed tames due to some tames needing different foods (such as meat) and they possibly think that to store different foods and not spoil there is abuse.  They don't want all varieties of food to be able to be stored without worry of it spoiling and allowing you to take it when needed. 

    The way around this would be to make all food put in silos a one way transaction.  So you can store food into the silo, but never take it out (only tames or crew can use it).


  4. Same thing happened to me.  I've linked your thread to mine.  As mentioned in my thread, the strange thing is there is NO MENTION OF THE SHIP SINKING IN THE COMPANY LOGS.  This is clearly a bug if there is no mention of this.  Here is my thread:

     


  5. I had a schooner in the freeport at M2.  Locations below:

    cheat TP M2 -447044 -17457 213

     

    Before logging out the night before, I did a full repair and knew I had plenty of time before planks were going to need to be repaired. I have a system of being able to check that I haven't missed any.   When I logged on today looked and I saw the ship sunk icon.  The strange thing too is that there was no report at all of this ship having sunk in the companies logs.

    The bear and the npcs that were on board were floating in the water where this was located.  The only other thing left in tact was my cargo net.  I can't even see any ship wreck in the water at all. 

    This totally sux.  As part of a 3 man company, we go to freeports to avoid offline sinking of ships.  And then a bug like this occurs that destroy our ship anyway.  No way to get it back, just have to rebuild it  and waste lots of time again.

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