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Wushi

Pathfinder
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Posts posted by Wushi


  1. Would love to see that oil lamps that are on boats would be fueled by the oil that is in the resource box, it's very tedious to run around and gather all lamps once they break and refill them and also remember which lamp goes where.


  2. Interessting idea, how would you deal with PVE ships parking at harbour entrances and blocking pvp ships from driving out in order to sink attacking compamies ships so they cant respawn with gear when they are besieging a island?


  3. 19 hours ago, FatalCrazy said:

    I found a solution for the 255 ping
    Problem is in DNS google
    Use DNS Cloudflare Ipv4: 1.1.1.1/1.0.0.1  and IPV6:  2606:4700:4700::1111 / 2606:4700:4700::1001
    This problem, fix with DNS Cloud Fire

    ok so how does one go about using it?


  4. I posted before about this and might as well share the info in this thread too in hope that the devs see's it. At the start was this not an issue for me until one patch around end of may start of june came and then everything got majorly screwed for me.

    It cant be server related the 255 ping problem. When traveling to a new server, my partner who sits on a different computer right next to me (using same internet) doesn't have this issue at all but i have 255 in ping for about 10 min before my ping goes down to 30-40. I tried to make a clean installation of Atlas on the SSD I use for games and that didn't help neither, have also tried validating my files and that is also ineffective.

    When I try to log in or travel to a different server is it just a Russian Roulette game for me if I crash getting "FATAL UE4 ERROR" or if I actually manage to travel/log in and can play. So frustrating to not be able to trust the game, im basiclly stuck on the same server all the time and can not go anywhere and dont know if I can log in or not.

     


  5. 1 hour ago, Willard said:

     

    1) Guys, 1 question, do you play PvP or are you PvE players? Because if you did you would know there is a certain meta regarding battle ships 🙂 If you go fighting you NEED to have certain amount of cannon balls (especially if you go fight somewhere far away because you can´t easily refill), you need to have damage/resistance ships, you need to have spare planks and resources to repair. This leads to ship which is around 50% weight (sometimes 55%). Thats the meta, you don´t have a lot of choices here and all war ships look pretty much the same. 

     

    You need to learn to be more adaptive, just because something is meta doesn't mean that it suits in all situations. Just Like Kilonkasio has done you have to adapt the "Meta" so it suits your situation better - if enemies are far away you just simply have to spec your ship different and all of the sudden you can reach them and guess what!? You will actually be faster than your opponents and can all of the sudden intercept them and you can dictate the pace of the fight since they are heavier than you.

     

    The claim you can't even place a FOB just simply is a sign of that the way you are doing it is wrong and you have to do it different, read more on guerilla warfare - you might find some good tips and ideas from that kind of fighting so you know how to successfully install a FOB.


  6. 15 minutes ago, Martyn said:

    No wind/slack wind is part of life irl.. the game is supposed to be a survival sandbox.. surely slack wind is expected ingame as often as fog, rain, high wind etc.. the wind conditions are simply an alternative timesink to being eaten on land or killed in the case of pvp by other players.  They add more environmental issues to change up the way the game works.  Slack wind is both a problem and a solution for all players in the region.  It's easier to go fishing/diving/swimming/dingying etc in slack wind etc.

    They are actually not speaking about removing it - just simply reducing the duration of slack/bad wind.

    Would really like a reduction of that duration or increased minimum speed during these weather phases.

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