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DarthAsterix

Pathfinder
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Posts posted by DarthAsterix


  1. Hello developer,
    It's Christmas and the frustration in your game continues to grow.
    Many allegedly resolved bugs are still there.
    Many problems in the game are constant companions and you really don't react.
    Why am I writing this to you now? Quite simply it is time that you finally understand that certain problems and mistakes mean that the players do not spend their time on the sea as you wish.
    1) The weather, in almost every grid the game is the same. First a heat wave, then a storm, then fog, then a cold front and then everything from the beginning again. And that every day! The wind turns very often - 2 to 3 times a day and in 50% of the cases you have less than 1 cm of wind. Whatever the wind strength is supposed to be, I feel it as a constant calm.

    If I barely have wind to sail, I don't really want to be at sea.

    2) Ships of Demand - dear Devs - if the Ships of Demand appear in front of me, I don't want to live on the sea, I can't be sure that I won't be sunk when I come online.

    3) Loading spaces of the ships - I don't know what you were thinking, but a galleon with 74 panks has only one loading space including its own weight of 30,000! The armament alone, and the necessary repair material and crew required a Gallione 20,000 load space. If the galleon then still has standard values, you can forget about sailing, it is simply too slow, then there is some consumables etc., then the gallione quickly consumed up to 25,000 cargo spaces and is then much too slow, especially with the very often occurring wind of 1 cm and less.

    Who wants to be at sea with 2 to 3 knots so that they are only victims for every group of the Ships of Demend? I don't - that's why I don't want to live at sea.

    4) Ship armament - In general, I ask myself why I cannot place the lathe on the ship or rather only with appropriate tricks ?! A lathe was a standard armament of the ship which was mounted on the railing of the ships to fire at the crew of other ships and ships.

    5) Ship armament especially for the Gallione - why is the Gallione missing the cannon hatches for the hunters and the anti-hunters cannons? Normally, I should be able to block cannons so that I can shoot cannons in the direction of travel forward (hunter cannon) or backwards (anti-hunter cannon).
    Even if the number of planks of the Gallione has to be increased, this is definitely a low price for a reasonable ship armament.

    6) Buildable structure doors on the ship and the number of structure structures that can be installed on a ship - There are things that are generally missing, things that you cannot place and far too few structures that you can set, which leads to a gallion that only leads to limitations can build beautiful ships. For example, a cargo hatch is missing in order to be able to close the access to the ship's belly and at the same time to enable access to the ship's belly with appropriate animals. Half vertical walls are missing to close the gaps in the plank area to the set wall. There are no snap-in points on the railing for turning bases, stairs and ramps. Half-height ramps are missing to make it easier to get over the railing. There are no ship decks that offer a wider border. Currently there are only closed ship decks or open ship decks with a narrow 1/2 ceiling width. This cannot be used as a cannon deck because I then have to add many ceilings. A ship cannon deck is missing here, which has a 1.1 / 2 ceiling wide border to be able to set up cannons. It would also be important that the wooden gate 2x2 can be installed on a ship (Gallione). And last but not least, the number of structures that can be installed should be increased.
    I do not know how other players are doing here, but I am stealing with my Gallione at the construction limit! I cannot secure my walkways on the Gallione because I cannot install enough railings. This means that the height of the rear wall cannot be used sensibly, and no sensible transitions to the railing can be built. Or that you can only build ugly ships that almost only consist of ramps.

    7) Eur Islands - At first I always thought that it was the player structures on the islands that were responsible for the loading time breaks, for example when driving over the grid boundary. But that was wrong. The problems are caused by the islands themselves. Even on grids on which no player has built there are increased loading times, even if I walk on an empty island that is in sight, I have these increased loading times.

    Conclusion - The loading space of the Galleons should be increased by approximately 10,000. The buildable structures

    on ships should be increased. Missing or non-obstructable wooden structures should be inserted and made obstructable. Missing points for anchoring structures should be retrofitted to the ships. The weather system should be decertified and better adapted to the regions, there should also be days and nights without changing the weather.
    And so on.

    Oh yes and swimming in the water especially if you want to climb the rope ladder should finally be improved.
    It makes no sense that as a swimmer I am not able to swim with a ladder. Or more precisely that when swimming with a swimming train you swim 30 or 40 meters forwards, left, right or backwards. I can no longer count how many times I've been eaten by the shark because I couldn't swim the rope ladder properly.


  2. I think these sails are a good addition to the game.
    For example, you could add them to the figureheads.
    So you could buy this for gold (or hope for better blueprints).

    But that alone is not enough for me.

    I also think that the masts have really earned shrouds so you can climb into the crow's nest (the lookout) without having to lose valuable ship structures on rope ladders.

    In addition, we not only need the previous open ship deck, but also a half-open ship deck around a wooden ceiling wider border has. So you can also save shipping structures.
    It has happened to me several times now that I am pushed to the Struckturlimit and many things had to leave to build weight structures on the ship or could expand.

    In addition, it would be nice for the Galions if you could get not only the headsail but also the mounted below the figurehead Galionssegel.
    That would enhance the look of the ships and reinforce the feeling of being on a Galione.


  3. On 11/13/2019 at 7:57 AM, BrokenFang_77 said:

    what's the development time on updates,   when is there going to be some type of DLC  there needs to be more Ships   I world like to see a barrage added to the game something I can build on are make a town out of it.   Need more Ship Building pieces added, like

     

    there needs to be some zones that are PvP in the PvE server

    No - no PvP Zones on PvE Server - if you like to play PvP then go on to a PvP Server.

    • Like 3

  4. hello together, I also came to expand and beautify my new galleon to the limits of Struckturlimits.

    I built my galleon with 4 full decks and 2 decks as a border. The bottom deck was a full deck, the second from below was a rim for the cannon deck, the third from below was again a full deck (because it is the ship's main deck and deck), the fourth deck from below was the second deck as a border (to get a better access to the lower decks) The fifth and sixth decks from below were again full of decks.
    For the two decks, which were built in only as a border, you have to build ceilings to build up the cannons, or to cover the cannons and thus have a catwalk. The incorporation of ceilings increases the number of installed structures enormously.
    If you then want the stairs that are necessary to get into the respective decks, add railing then there are even more built Struckturen.
    If you then want to add a railing on the edges and the edges of the Struckturlimit is almost used up, a few walls and doors and a few bodies and / or guns more and the Struckturlimit is exceeded even before the ship is finished.

    A part of this can be avoided by widening the edges of the deck, for example, around the width of a ceiling. Here you should then completely closed the tip of the bow on a length of 3 or 4 blankets. That would save a lot of structures and at the same time improve the individualisation of ships.

    You should also increase the limit of structures.
    That would help many players build better and nicer ships.

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