Hello game developers,
The current size of the PNGs used for custom sails are 256x256. In real life, I'd only feel comfortable printing this size at 2.56x2.56 inches, or 3.5x3.5 inches if I were feeling sloppy and desperate. Yet here this images cross 10x10 inch spaces on our screens. If you look closely at the attached images, you can see pixelation.
You're putting a lot of work into appeasing the gun-toters of the player community, as well you should. However, you could broaden your playerbase by attracting more artists. Would 1024x1024 be much larger than the texture graphics you're using elsewhere?
This seems like low-hanging fruit. Let me know if I'm wrong.
Thanks for your time.