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antihax

Pathfinder
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Posts posted by antihax


  1. L1 Ship 6 full cargo racks 48k weight (in racks)
        125% handling 11.01 knots
        Speed sails 11.88 knots
        156% weight 8.52 knots
        256% weight 8.72 knots
    
    L47 Ship Weight Leveled 6 full cargo racks 48k weight (in racks)
        Speed Sails 14.10 knots
        241% weight 8.9 knots
    
    L47 Ship Weight Leveled No racks 48k weight (on boat)
        241% weight 11.15 knots

    Couple data points including different sails with same boat configurations and max wind.

    As of this point in time, speed sails are fastest, 125% accel handling following that, then base handling.

    Weight sails are pointless with the introduction of cargo racks; their base speed is too slow for the weight bonus to be effective, even at high bonus rates.


  2. XP sharing could be greatly improved to help reduce the grind since some of the games activities provide no experience to the players at all; including most naval activities.

    Currently if you are on a tame or ship you get no experience. Instead all the experience is applied to the tame or ship. Examples:

    • Flotsam: if you grapple them in while on a ship, the ship gets the XP.
    • Whales: ship gets all the XP.
    • Guillotine: kill a player on a ship with the guillotine, the ship gets the XP, not the executioner.
    • AotD or mobs: killing AotD that spawn or mobs in general, the tame gets the XP. XP is shared to tribe members on foot, but not the rider.
    • Tames commanded to attack get XP, no one else does at all.
    • AI Manned turrets get XP, nothing is shared.

    I would suggest increasing the tribe share XP rules to include sharing XP to players on a ship for all ship and AI actions and likewise for tribe tames so naval and tame actions are also rewarding for players.

    Also would recommend increasing XP gains from activities: shipwrecks, flotsam,  bosses, etc. so they are more rewarding and another XP path other than treasure maps.


  3. The issue is due to poor error handling and hard-coded relative paths.

    You _MUST_ execute the binary from the `./ShooterGame/Linux/Binaries` folder or it will just hang as the server never errors out when it cannot write the .atlas file.

    Quote

    [pid  3621] openat(AT_FDCWD, "/atlas/ShooterGame/../../../ShooterGame/Saved/AA/ocean.atlas", O_RDWR|O_CREAT|O_CLOEXEC, 0644) = -1 ENOENT (No such file or directory)
    [pid  3621] openat(AT_FDCWD, "/atlas/ShooterGame/../../../ShooterGame/Saved/AA/ocean.atlas", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory)
     

     

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