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labatts

Pathfinder
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Posts posted by labatts


  1. 52 minutes ago, CazzT said:

    Reasons such as....

    You're a griefer.

    You're scared to actually fight other players.

    You just want easy loot, putting in the least amount of effort possible.

     

    Offline raiding is not PvP.  It's PvE.  If you support offline raiding, we have two PvE servers you're more than welcome to play on.

    Its one way a solo or small company can get back at a larger company that has been harrassing them. I love you how think everyone that wants the PVP to stay as is or unrestricted to a point is automatically a griefer and is scared to fight people. I have no issue going against players even while outnumbered. There are more reasons to raid a person than just loot and you are foolish to think that. On top of that PVP is player vrs player technically raiding is pvpvs or if they are offline pvs.  Also your idea of griefing is different than mine. Mine is where people go and spam foundations or block in your ships with shipyards for example. Plus you trying to call me a griefer like it offends me or something is quite funny tbh. 


  2.  

    10 minutes ago, Ivah BlackWater said:

         After reading many topics over the same issue I can't help but laugh.. it is the same shit over and over again. Those "hardcore gamers"( I mean hell, what does that even mean these days?) complaining because they can't attack someone's base whenever they feel like it. There WILL still be plenty of PvP, but it is just going to take a bit more planning is all. And since last I read, this is still Early Access and things are being tested out and assessed. With that in mind, if these changes don't go well and we speak our minds, things can be changed. Nothing is set in stone yet.

         Just because things aren't going YOUR way or how YOU think they should go, doesn't mean they are wrong.

    If you were referring to me I wasn't complaining about raiding bases. I was saying how its foolish that you cannot kill PLAYERS for their 15 hours of invulnerability time. I don't get why when people say PVP they automatically assume raiding peoples bases. We should however be able to fight anyone anywhere with the exceptions of freeports of course. 


  3. 3 minutes ago, Alasson said:

    who said is not possible? just open a topic on "suggestion" and explain your idea lol. Are you here only to cry about things or to discuss how to improve it?

    I have made suggestions but they are immediately shot down. hmmm crying about things got what you all wanted maybe I should try that.... Naw.


  4. 7 minutes ago, Alasson said:

    that's something worth discuss, a land raid during "safe time" could be a good idea

    Wont be possible because now the landowners company will has 15 hours of god mode from fighting other players. they are simply watering down the fighting in this game very sad. 


  5. 12 minutes ago, Talono said:

    You can have mine 😂

    Heat is just wiped and up with Alpha 10.

    I hope the devs get harsh punishment by  the shrinking player base. 

    This kind of wrong decisions caused me to leave Ark. This was when servers opened to invasion by chinese megatribes.

    These Wildcards never learn from their mistakes.

    How is Heat just bought it havent had a chance to try it yet. 


  6. War dec just allows you to raid outside of the 9 hour window is what I understand from that. But i agree with OP they are taking away from the PVP by making the game PVE for 15 hours of the day. During those 15 hours you cannot kill a person that has the invulnerability pretty lame in a PVP server. 


  7. I have no idea what to believe anymore. After reading that again it states that players cant be killed once the invul. time goes into affect but another says everything not on the settlement can be raided whenever soooo wtf lol. But to make it so people take no damage at all in a pvp game seems ridiculous. I can understand structurer but players ? Settlement owners must set a window of vulnerability, currently set to 9 hours, where their island is raidable. Outside of this window, players, structures and ships will not take damage from other players. 

    I don't think the entire island falls under a settlement I think its only a portion depending on how many people you have etc. 

    Structures that are built on islands that are not Settlements can be raided at any moment.

     


  8. 1 minute ago, Willard said:

    You can´t harm owner of the Island in any way during invulnerability period. He can. How do u stop him from destroying your puckles when u can´t harm him?

    You cant raid him during the invulnerability but you can still PVP . Structures that are built on islands that are not Settlements can be raided at any moment


  9. 7 minutes ago, Willard said:

    Well owner of that Island will be able to destroy all your puckles during invulnerability period and u will have no way how to protect it so ... No It won´t work like u think it will. 

    So you just think your gonna build a bunch of puckles and then not defend them when the owner comes to destroy them OP has a point. The way the devs make it sound you can have a fully built ready to go base before a war even starts as long as you can sit there and defend it long enough for the war to happen. 


  10. 5 minutes ago, Willard said:

    Actually you will be able to claim land much easier since people will need to pay upkeep for their Settlement. That means much less flag spamming and megacompanies holding 20 Islands. 

    Yea if you enjoy paying taxes to your landlord that's a lot of fun. 

    • Like 1

  11. 43 minutes ago, Ban Tier said:

    Lol this is a joke excuse for offline-raiders. You really think that offline-raiders will stop at a certain point just to finish off the enemy during online times ?

    Sure if they want nothing wrong with offline raiding. If its not your play style fine I don't bash you for how you wanna play if people wanna offline raid let them maybe the people shoulda built better defenses. 


  12. 2 minutes ago, DGSixKado said:

    This is a MMO not a hardcore Survival game that's Ark and it's still there for you 

    The ultimate survival MMO of unprecedented scale with 40,000+ simultaneous players in the same world. Join an endless adventure of piracy & sailing, exploration & combat, roleplaying & progression, settlement & civilization-building, in one of the largest game worlds ever! Explore, Build, Conquer!

    • Like 3

  13. 4 minutes ago, Buck Rider said:

    I have been gaming for longer than Jat has been alive. I have alpha's, beta'd and EA'd. I have played every major MMO since there were MMOs. I played SWG from the start to the end with 5 accounts. I've played Eve Online & WoW for their whole run. I even took a run at some of those MMOs like entropia. I've seen major map changes. I've seen engine changes. I've seen near total game rewrites.

    I have never seen an MMO wipe toons.

    Congrats on the MMO but still doesnt change the fact he has 500 hrs and its EARLY ACCESS. Get over it


  14. Just now, Buck Rider said:

    I would agree with you 100% if they didn't wipe his toon. But they did, so I disagree with you 100%. Losing your toon after such a time investment is an outrage.

    Like i said its early access you know buying into that comes with the possibility there could be a wipe or major changes. Losing a toon is part of that. If you dont like it stop buying early access games.


  15. 1 minute ago, Ban Tier said:

    This is nonesense. Either you grant a protection or not. How would you try to balance your cost ?

    And why should everything be raidable at any time ? If you really want to take stuff from other people try to get it, when THEY are ready to defend it. YOU want to take something, so YOU have to to pay the cost of being online, when your opponent is.

    Its not nonsense this way it also allows small companies a chance to make a  larger company weak enough to take out when they are online. There shouldnt be any offline protection at all devs should make better defenses for companies to use


  16. 4 minutes ago, aladinf said:

    We have been thougroughly raided(emptied) like 6-7 times so far now. How many fights did we get? 0. So much for PvP. It is PvB that most people are playing.

    Maybe with a little better planning and trying to outsmart other people you wouldnt have been emptied out. 


  17. 5 minutes ago, Ban Tier said:

    Even if you have the balls to attack during online hours of ppl, most so called PvPers do NOT have the balls. I lost only one ship in a real battle in all my time, but at least 4 ships to offline attacks. You thinkt this is fun ?

    2x or 6x harvesting events are not the solution. Raid timers as in EvE Online, Darkfall or Albion Online ARE the solution to get more PvP happening. And all these games are 24/7 PvP games, you just can not attack certain STRUCTURES all the time.

    And I did not check, but if we have now a decay on structures in lawless activated, it will be the time to stop playing on the official servers. Well done Grapeshot.

    Those games are also setup differently than Atlas. Also darkfall had a war dec but you could still do asset damage whenever. Raid timers are not the solution. 


  18. 10 minutes ago, Percieval said:

    They weren’t retarded in EvE so I’m all good for now. 

    Once again this is not EVE stop comparing the two. On top of that just think of how bad the griefing will be when you only have a 9 hour window to remove someones shipyard blocking yours or pillars they spammed in the front of it. I think this new system is gonna be worse but time will tell. 

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