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Nutty Grandad

Pathfinder
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Posts posted by Nutty Grandad


  1. 3 hours ago, EDGE EXILEDWATERS said:

    Ahoy, 

    Please fix the warehouses, in my opinion it is far more important than any changes to explosive barrels.  From what players are experiencing the best course of action would probably be to have the structure placement parameters something very similar to the crew silo, one per island per company. Please start paying more attention to the pve aspects and less on the pvp. 

    I agree. FIX the WAREHOUSES please.
    1 warehouse per company and per grid/island. 
    So many of us can not place a warehouse at all...some islands can only fit 1 so the guy who placed his first gets it and no one else.
    THIS is simply just wrong!
    Also, it will take a day for you to fix spawns! iF IT LOOKS LIKE A STRAWBERRY, MAKE IT A STRAWBERRY!

    • Like 3

  2. SPAWNS!
    From day 1 spawns have been a problem. With the latest wipe even more so.
    This could take you a day to fix :( and we have been complaining about it till the cows come home.
    1. Too many snakes.
    2. If you spawn a strawberry, let it BE a strawberry.
    3. If you spawn fibre, let it BE fibre.
    4. Ruby is not a crystal. If you spawn a ruby let it BE a ruby.
    In some areas where you have the same spawned plant next to each other yet you can have 3 different items from berry to fibre.
    Please keep it real - it makes for a more pleasant experience.

    • Like 1

  3. When you look at games with strong player trading, it LASTS! Take LIneage II or EVE for example!

    The player shop is a joke - on us! This shop should be free for starters and should be able to be placed on player-created 'shopping zones' on any island.
    Who on earth wants to pay the same amount for a trader shop as the island cost? Not me anyway! It should be FREE!
    Small companies with less than say 8 players seem to have no place anywhere! 


  4. On 3/3/2019 at 2:56 PM, phyreforge said:

    Can you please tone down the cobra and rattle snake spawn in the next build, seeing one to 3 very few feet is just getting annoying :classic_ohmy:

    1

    The amount of snake and bug spawns is ridiculous I agree! In L12 on EUPVE I spent 4 hours just killing snakes, lions etc before even being able to harvest anything (after losing my tames to alpha snake going through walls)! Not only that but with so many NPC spawns it puts a bigger load on the server as far as I know!

    • Like 1

  5. 16 minutes ago, uli said:

    again 2 isn’t enough as all that would happen is toxic players would place them in resource nodes and build on them blocking them

     

    6 per company up to 10 players , 12 flags per company up to 25 players , 25 flags up to 50 player , 50 flags max over 50-100 players and addupkeep

    the solution  cannot be any simpler , keep old system with the above changes 

    room for everyone and resources can be protected as well , 

    all the suggestion so far about governors and voting for this and that are rubbish 

     

    simpler the system the better .

    10

    Great solution! Player shops should also be able to open anywhere!


  6. The Devs seem to be trying to re-invent the proverbial wheel - it never works!
    Even on PVE there should be a claim system and player shops!
    Look at history - In Lineage II and EVE Online, these 2 games thrived for many, many years (and still do) on player trading! Player trading in PVE makes it all worthwhile and the better the economy the more interest it brings to the game.
    Player shops should be able to be made ANYWHERE in the game - there is no point to have them on spawn points or lawless areas only! Just won't work and will result in another wipe probably? 
    So my suggestion is that the Devs take a few minutes and "steal" winning concepts from other games and apply them - after all it would be to their benefit!
    This game has the potential of being super-awesome if they just could only think 'out the box'!

    • Like 3

  7. I just feel so sorry for all the graphic design staff in this game...job well done but the devs and management's attitude to clients will eventually ruin it for many!
    You would think that they would have learnt from previous mistakes and improved on them and not made them worse than before! So SAD !

    • Like 1

  8. 17 hours ago, Kyorin said:

    I'm not disagreeing, they're the ones calling it an MMO and focusing on many players in a persistent shared world though.  

    IMO they really didn't think through just how much work an actual MMO is.

    Those server fees are going to make them start feeling the bite a few months down the road with the bad word of mouth growing and less incoming players.

    so agree...been looking for land for 2 weeks now and planted many flags to no avail...they really need to look into this matter soon and not say that it would probably be looked into much later as they have more important things to do! As you say, the rate at which bad reviews are coming in, will put many many potential new players off and the costs of the servers will go up dramatically compared to revenue earned as well as dev costs! 

    I think that 3 land claims per person as mentioned above is the way to go~

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