Ubuntu 16.04
If i start the Server with ./ShooterGameServer -GridConfig=ServerGrid.json its display this:
Using binned.
4.5.1-0+UE4 7038 3077 408 10
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 834910
Signal 11 caught.
EngineCrashHandler: Signal=11
Segmentation fault
Logfile:
[2019.01.20-01.04.11:915][ 0]Log file open, 01/20/19 02:04:11
[2019.01.20-01.04.11:915][ 0]ATLAS Version: 15.21 (Rev. 107011)
[2019.01.20-01.04.11:915][ 0]PID: 4368
[2019.01.20-01.04.20:628][ 0]Primal Game Data Took 8.45 seconds
[2019.01.20-01.04.32:095][ 0]SteamSocketsOpenSource: gethostname failed ()
[2019.01.20-01.04.32:095][ 0]gethostbyname failed ()
[2019.01.20-01.04.51:788][ 0]Network range scales set to: 48 start, 77 end, 0.440000 endscale
[2019.01.20-01.04.51:873][ 0]Server: "TeamDynamic TestServer" has successfully started!
The Server crashed every time, i spend now 6 houres an it will not work, any ideas ?