Shintai
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Posts posted by Shintai
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4 minutes ago, Jean Lafitte said:1. If they announce a wipe, players who've quit will come back in a massive flood.
2. Let's assume you're right that only 3k keep playing. That's 3,000 players / 16 freeports = 187.5 players per freeport. Need I say more?1. No, they have moved on to new games. People with land is leaving as well. The entire notion that somehow fixing claims will solve it all is nothing but a wishful thought.
2. At least dedicated freeport servers could host it.
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It´s just a number.
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1 hour ago, Samstag Freitagsson said:Maybe it is a lack of patience on the players side? For Ark it turned out good. I learned that in EA you have to patient. Atlas is still in development. Thats a fact and that way it should been seen. The devs really dont need you guys to know about numbers.
It is just wrong to await an full game experience and to cry about it all the time. If you cant stand it, then play something else and return to a later point. Thats probably what most guys figuerd out already and what makes the numbers low.
ARK was a different game with a different setup. You got lots of dino action in ARK, there is very little yarrr in Atlas.
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Agree, this was a very good patch. Thank you.
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If you make a claim a square you can foundation it all so it can never be claimed.
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5 minutes ago, Realist said:Dude copies not money. Atlas has not sold even close to 1 million copies. There would have been a hell of a lot more people playing if they sold a million copies. The 58k all time shows they didn’t seek a million copies.
and also no as far as ark goes. They sold 12 million copies and over half was from ps4 and Xbox sales.
atlas will still never be 1/12 of ark
I am talking about copies.
Time to add you to the ignore list since you don´t even own the game.
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8 minutes ago, Realist said:When it comes to Xbox. It not my fault they suck and can’t get it to console in a reasonable amount of time. Guess they are messing up in every way.
Well you didn’t say current before in all fairness. If you want to change is to current then yes I will agree with you.
But from your first statement 20% wouldn’t be possible
Ok so you argue for the sake of argueing on a game you don´t own. Thanks for the confirmation.
No wonder you have no idea how the game actually is.
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Remap the key, much easier.
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1 minute ago, Realist said:Not to be nit picky, but they are already at 80% drop so 20% would be 100% drop. I do believe the 10% you suggested would happen but nothing higher than that. The last 10% are going to be very stubborn people. The thing that will finally make the last 10% leave won’t be bugs or anything else.
it will be the fact that they never see anybody and never have anything to raid. That is what will end the last 10%
10-20% of the current population is not everyone gone.
When are you going to buy and play the game instead of just posting?
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Atlas have sold 1-2 million on Steam. Hence why 60K peaks was reached.
ARK have sold 5 to 10 million on Steam.
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Tames isn't helping, they are destroying.
The problem with Atlas is it´s not a pirate game with focus on melee and human skills. Oh and then the massive cheating on PvP.
You would know if you actually bought and played the game.
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8 minutes ago, Grongash said:There is plenty of land around, all over the map. And almost all of the places now come with a prebuilt base... You have to actually get out there and look tho. Go scout, write down the timers, check them here and there. Its really not that hard.
He doesn't play
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A few 100 people leave daily and no new comes in. Land is easy to get
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A wipe would wipe the game from existence. The few people returning would be a drop compared tot hose leaving for good. Atlas is already hanging in a thin thread.
Any new servers would have to be a lot smaller than the current empty ones.
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A wipe and 4 new official servers instead of the old with 4 tiles and 300 player maximum. Would still be empty for people to join
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That change alone would likely make another 10-20% quit. A few free flags is needed.
And you end up with the question again for the crowded lawless islands, why leave?
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The problem is Atlas devs are against the wall. People are fleeing the game in big numbers and any change they make that isn't close to perfect just makes another slice of people quit.
Claims is just one of many issues that Atlas got. Solving claims wont magically make the player numbers change, far from it.
But for claims a removal of all sea claims to begin with would be a good idea. Not only do they not count on the timer, they also give a much larger area in return and they don´t really make sense anyway. But the people that abused sea claims need some kind of grace period where they can place land flags inside their sea claim that covers land.
Capping flags per person doesn´t work and claims are no longer personally owned. The upkeep method is much better, get say 5 free company flags and then add gold cost to the rest. But again, it wont solve all your claim issues. Removing claims all together wont work either.
What you want is to make it too troublesome for the 1 guy that got 50 claims to keep going, nothing else.
But the big question is, how many people can the Islands actually support. I have seen eco dead islands due to the way people build on yellow flags and that´s even worse than everything claimed with red flags. Not that servers can really handle above 50 people anyway. People building Minecraft castles isn't helping either in any way. We are funny enough forced to be land bound in a sailing game. Hence we need a small base and lots of resource land, not to mention the mandatory zoo.
In the end you will never get around the 10 companies with 5 casual players in each all having 10 flags and essentially locking up an entire server. There just isn't claims enough to go around unless the population is spread enough or low enough. Someone will always complain why he or she couldn´t get a spot exactly where they wanted. You know the perfect Island, perfect biome, perfect habour area and just next to the metal nodes.
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A new "spike", you mean a new low? 11200 peak today.
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2 minutes ago, Realist said:Yeah, they need to go back to ark style. Just have the buffer from placing structures near enemy structures.
atleast on ark anybody can build literally anywhere. Land was never an issue there. If it wasn’t broke they shouldn’t have tried to fix it.
especially since they are very good at breaking stuff
This doesn't really work either. Since you can pillar or block enemy habours and bases or simply people you don´t like. Or simply pillar spawn resources so they are gone. And no, I don't considering resources on lawless to work.
The claim system works better than the ARK/Lawless edition. However it has it´s own issues. Sea flags for once should never have been a thing.
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They will change it in march with the undersea update. I wonder in what way tho, likely just kill the small guy with a lot of claims while rewarding the mega corps and add a gold upkeep..
If I had to guess they will nuke sea flags as well. Currently they don´t even count as flags on the timer.
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4 minutes ago, gadefence said:Are you honestly telling me you haven't just tamed cows and put all your BPs on them? Do that for light but spacious stuff like BPs, bolas and waterskins.
And then play the game of whoever NPCs and tames went through the floor at this server restart?
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3 minutes ago, Defixio said:I really hate to hear the trench update is being delayed, I was really looking forward to undersea stuff.
basically my whole company has stopped playing an I just feed animals. I don't think they'll be back till the next update drops.
Same here, and I doubt anyone is coming back. Much better games are coming and people are not looking back.
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Just now, EloraDonovan said:Honestly I just want the bookshelf. I'm just hoping they squeeze it in one of the smaller patches because seriously there's no reason for it to be delayed. I've been holding off on a map room because we were waiting for the bookshelf. I now have a forge full of maps I don't have any room for. Lol
And it´s not like it require development. It´s copy/paste from ARK.
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They need to move to fixed gun placements. Gunports and perhaps some on the deck.
is this game based around Fast Travel via beds or Ships?
in General Discussion
Posted
I don´t see the point in fast travel. We only use it for quick claim refreshes and easy discovery points.
However you cant remove it either since people would just select to die and respawn there.