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Darkintellect

Pathfinder
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Posts posted by Darkintellect


  1. Like many it seems, my strategy is to quit. No point in building after 3 months of work lost or the risk of yet another wipe. My intention was to bring in some old friends this Summer into the city I built, about 12 of us, but that plan is no gone.


  2. 1 minute ago, reapo said:

    People who played the beta for any MMORPG (WoW for example, because thats the only example that works) know that everything you work for in the beta testing knows it going to get wiped, but they still play anyways. What is the different here? Atlas isn't a finished game, its pretty much a beta test. How are you not expecting your shit to get wiped multiple times. BTW it will be wiped multiple times. So go ahead and get a document written up so you can copy and paste how bullshit the devs are.

    Again, Ark did not experience this on PvE servers at least. Not all games have wipes and Atlas is not an MMORPG which is the reference you're using. This is an online survival using a shared server space. Think of it like Ark which you were able to move between servers using the spires. Ark is the reference here, not an MMORPG.


  3. 13 minutes ago, lordkhan4444 said:

    WRONG! it will bring in new players and new money, they already have your money so they don't care if you leave

    If you honestly think they'll see any large numbers from this point on, I have some beachfront property in Nebraska to sell you. No one will want to play knowing what they worked on will be erased. It's already garnering no real numbers if you look at new purchases from Steam. Any gains will be small as they push to get a console release out at the same time they're at 30% of growth in same period as Ark. They know this.

    Just now, CazzT said:

    ARK did have a wipe, though.

    Thank you for showing everyone that you don't know anything about Alpha and Early Access.

    PvP had a wipe, not PvE. I had my city remain since I started building it in 2015 until a bit after the 2nd expansion. It was only lost with the server merging due to falling numbers and too many servers.


  4. 36 minutes ago, reapo said:

    When an MMO is still in its development cycle, they get wiped all the time wtf are you talking about? THIS ISNT A RELEASED GAME YOU REALIZE THIS YES?! You are basically playing an ALPHA test MMO

    Notice Ark didn't have a wipe. From 2015 until now, my two PvE servers had zero wipes.

    • Thanks 1

  5. Which makes no sense. If they didn't want people to build on lawless, they would do something about claimed lands since you have people sailing around for 50+ hours and unable to find anywhere to build. Lawless at least had people give enough spots as opposed to one guy with 1/3rd to half an island to himself as is seen on 9 of the claimed islands around my region.

    • Like 1

  6. 3 hours ago, Malfunktion said:

    LOL the bull is not faster then a Pick with Gathering buff lol... Bull is a waste of time

     

    Gathering buff? If you mean the passive you select to allow for better hand gathering, that does not effect harvesting with tools. Right now, my bred bull level 77 now gathers about 3 times more than my pick on a tree.


  7. There seems to be a number of people going around standing on ships while other players, typically from their same company, are dropping metal or wood at their feet. They pick it up and since there's no limitation to pickup weight they can do this until at 10-40k lbs. They eventually get to the threshold and sink the ship, then harvest said ships.

    The quick fix is to prevent "anchored ships" from registering overweight. There's no purpose to the weight issues for anchored ships anyway seeing as it's only for the purpose of traveling. If said ship comes off anchor and are still overweight, the damage begins. 

    Let me know what you think.

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