Hiho ^^
I've now created my own server for Atlas, but I can't find it in the unofficial Server list.
Setting breakpad minidump AppID = 834910
[2019.01.07-17.01.49:563][ 0]LogMemory: Platform Memory Stats for WindowsServer
[2019.01.07-17.01.49:563][ 0]LogMemory: Process Physical Memory: 55.03 MB used, 106.07 MB peak
[2019.01.07-17.01.49:563][ 0]LogMemory: Process Virtual Memory: 44.92 MB used, 103.80 MB peak
[2019.01.07-17.01.49:563][ 0]LogMemory: Physical Memory: 5986.70 MB used, 16309.52 MB total
[2019.01.07-17.01.49:563][ 0]LogMemory: Virtual Memory: 4454.88 MB used, 134217728.00 MB total
[2019.01.07-17.01.52:064][ 0]ATLAS Version: 9.33 (Rev. 106137)
[2019.01.07-17.01.52:064][ 0]PID: 11860
[2019.01.07-17.04.59:016][ 0]Primal Game Data Took 184.72 seconds
[2019.01.07-17.05.19:914][ 0]SteamSocketsOpenSource: gethostname failed ()
[2019.01.07-17.05.51:501][ 0]gethostbyname failed ()
[2019.01.07-17.06.41:732][ 0]Network range scales set to: 48 start, 77 end, 0.440000 endscale
[2019.01.07-17.08.28:621][ 0]Server: "Black Desert" has successfully started!
[2019.01.07-17.08.29:048][ 0]Commandline: Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=10?ServerAdminPassword=xxx?MaxPlayers=10?ReservedPlayerSlots=10?QueryPort=57561?Port=5761?SeamlessIP=46.81.61.92 -log -server -NoBattlEye
[2019.01.07-17.08.29:048][ 0]Full Startup: 404.71 seconds (BP compile: 0.00 seconds)
[2019.01.07-17.08.29:049][ 0]Number of cores 6
I assume that "SteamSocketsOpenSource: gethostname failed ()" is causing this issue, but I don't know how to fix this. Maybe someone here had the same problem and knows how to fix it